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Friday, 31st October 2014
PAX Australia 2014 Panels Streaming Through Twitch.tv [Eorl- 01:38pm] From: AusGamers News [ 0 Comments ]
PAX Australia has today announced that those stuck at home and unable to make it to the Melbourne event this weekend need not worry, as a new partnership with streaming website Twitch.tv will provide streaming access to multiple panels all across the local event.

The panels are viewable over on Twitch, with PAX promising more than 36 hours of panels across the stream. Some of the panels scheduled include Bethesda's Pete Hines, Storytime with Gearbox and Star Citizen's Chris Roberts. You can find the full schedule over here.

AusGamers is on-the-scene with PAX Australia, so make sure you follow our daily blog to keep up with all the latest gaming content.

PAX Australia | Day One [Eorl- 01:35pm] From: AusGamers News [ 3 Comments ]
After a very successful first showing this time last year, the Australian Penny Arcade Expo is back again this weekend to offer up a whole collection of gaming culture. From video game booths to Cards Against Humanity tournaments, PAX Australia is the go-to place for gaming culture, and AusGamers will be there throughout the event.

Today marks the first day of PAX, and with it the chance to see those dedicated enough to skip work or school to come and celebrate all things gaming. This year things are little different, not only in location but also in exhibition handling.

With regards to location, PAX is now being held at the Melbourne Convention and Exhibition Centre. This not only allows further room for more gaming booths, but also a far more professional, E3-like presentation. Space is a plenty, and all the big dogs have setups that rival last year's by a large gap, though domination is still being sought between Wargaming's World of Tanks and Riot Games' League of Legends.

We'll be continuing the discussion all throughout the day, and of course will also be catching up with a whole range of developers from indie through to AAA. As always, keep your eyes peeled on the front page of AusGamers for the latest from PAX, and if you happen to spot me don't be shy and say G'day!

You can also keep an eye on our Facebook PAX photo stream for all the pretty photos from the showfloor.

Steam Halloween Sale Starts Now Till November 3rd [Steve Farrelly- 10:51am] From: AusGamers News [ 4 Comments ]
Valve has sent out a reminder their annual Steam Halloween Sale has kicked off with savings of up to 90% off some titles.

Games like Fallout 3 GOTY Edition, BioShock 2, Devil May Cry 4 and Left 4 Dead 2 are all now under $10, with stacks of savings across a giant list of games.

Drop us a note in the Comments if you find a bargain worth sharing.

Click here to go directly to the store.

New Call of Duty: Advanced Warfare Live Action Trailer is Fun and Awesome [Steve Farrelly- 10:00am] From: AusGamers News [ 0 Comments ]
We're not far from the annual release of the next Call of Duty, this time at the helm of Sledgehammer Games, and as is customary, Activision and Sledgehammer have released a live action trailer in anticipation of the game's release next week.

Suit up and unleash the raw power of the advanced soldier in the live action trailer for Call of Duty: Advanced Warfare. Directed by Peter Berg and starring Taylor Kitsch and Emily Ratajkowski, fight your way through a series of enemy forces and discover new movements, capabilities and weaponry along the way in this heart-racing journey through 2059 Lagos.
Watch the trailer embedded below.



Interview: Bethesda Reveals Battlecry Beta Open First to Australia and New Zealand, Releases New Trailer [Steve Farrelly- 10:01am] From: AusGamers News [ 1 Comment ]
Bethesda has today released a brand-new trailer for their highly stylised free-to-play multiplayer romp, Battlecry, and also revealed to us in an interview why its first beta foray will be exclusive to Australia and New Zealand.

Chatting with BattleCry Studios' Rich Vogel and Bethesda head-honcho Pete Hines, AusGamers learnt that Battlecry's first beta will be exclusive first to Australia and New Zealand for a variety of reasons.

"I feel very confident we’ll be able to hit [any] balance issues and that’s one of the reasons why we picked Australia and New Zealand," Vogel explained. "To work with a small, close and tight community to get [the game] tuned before we go large scale."

"The other thing that we [Bethesda] talked about is having an office here in this territory in Australia," adds Pete. "[It] gave it a big leg up over any number of other territories we looked at just in terms of having some expertise in the market and being able to cultivate and grow that, because it is going to be a process of getting feedback -- lots and lots of feedback, and doing lots of small things in the territory to reach out to folks directly.

"It’s an audience that is pretty savvy when it comes to free-to-play games," he continues. "That’s certainly a reason we’ve taken the favour of Australia and New Zealand in terms of being a territory that gets these kinds of games."

For the uninitiated, Battlecry is a free-to-play multiplayer game played in the third-person. Its unique and gorgeous art-style comes from the digital brush of Viktor Antonov who is best known for his ground-breaking work on Half-Life 2 and Dishonored. At this year's PAX in Melbourne, the game is fully playable and will feature a new objective-based mode.



"So the mode we have here [at PAX] is sort of like Domination," Pete explains. "It’s three points at a time and once you control them there’s a countdown timer and once it counts down [the point] vanishes and a new one pops up somewhere else. So it’s structured, but then it’s not just the same three points all the time."

"It’s not your basic kill everyone TDM, it’s actually objective-based which really shows off the classes well and their depth in the game really well," Rich enthuses. "That’s really the big difference, as well as more abilities; more capabilities [for each] character in the game versus what was at E3 so it’s a completely different experience to what [people] had at E3.”

The duo also revealed to us that they'll be tapping into the Amazon Cloud for server-side stuff, explaining that it will offer the capability to structure the game's networking globally, in a dynamic and responsive way.

"We are on the Amazon Cloud and they have a point of presence in Australia, so we’re going to be there," Rich explains. "Our game has the ability to work across all of Amazon, so wherever their servers are we can move them, so it’s not an issue. We can move servers in the US we can move servers in Australia -- anywhere they’re located at, we can be at.

"As far as what we’re [currently] testing, we had the Australian [Bethesda] office playtesting the game and it did okay, but we’re going to locate servers in Australia -- they’ll be in the Australian Amazon centre. It’s not that hard to spin up servers with our technology and backend wherever we go."

Anyone keen on participating in the exclusive beta can do so be signing up right here, and be sure to check out the brand-new trailer below. Currently there's no release date for the game and Pete was candid in revealing there's also new set date for the rest of the world to get their hands on the beta.

"Later!" he enthused with a chuckle. "When the Australians and New Zealanders like it enough, then everybody else can have it."

Stay tuned for updated impressions of the game from our team on the ground at PAX and more from Pete and Rich, but in the meantime check out our initial impressions from E3 and QuakeCon for more.




Thursday, 30th October 2014
Bungie Unveils The Dark Below, Destiny Expansion Details; Release Date and More [Steve Farrelly- 11:56am] From: AusGamers News [ 9 Comments ]
Bungie has revealed details for the first expansion for Destiny, outlining its release date, a new level cap, a new raid, new gear and more.

Destiny Expansion I: The Dark Below will feature the following:
  • New weapons, armour, and gear to earn, including Legendary and Exotic items
  • Light Level cap raised to 32 and five additional Bounty slots added
  • New story quests and missions – after years hiding amongst the Hive shadows, a new character, Eris, has come forth bearing an ominous warning: The Hive seek to summon a god, Crota, to destroy the Earth. Find Eris in the Tower to take on special quests that include three new missions where you will increase your Light and earn new rewards
  • New cooperative Strike, The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
  • Three new competitive multiplayer arenas:
    • Pantheon – set deep within the Black Garden in an ancient Vex temple that features Vex-designed landscapes and tight corridors
    • Skyshock – an old interplanetary defence array that offers both vehicle and infantry engagements
    • The Cauldron – an abandoned Hive ritual site that offers close-quarter combat
  • New six-player Raid, Crota’s End, set deep within the depths of the Hellmouth
  • PlayStation platforms will also get access to an exclusive cooperative Strike, The Undying Mind, and more (timed exclusive until at least Fall 2015)
The new content will be available in Australia from December 10 according to the press release and will set you back AUD$24.95 on its own or you can opt for the expansion pass which will include the next expansion for AUD$39.95.



The Crew Closed Beta for Xbox One and PS4 Set to Run Early November [Steve Farrelly- 11:32am] From: AusGamers News [ 0 Comments ]
Ubisoft's upcoming open-world persistent online racer, The Crew, is set to hit closed beta stage on Xbox One and PS4 this November.

The closed beta will take place from November 6th through till the 10th, and you can sign up your interest in participating by clicking here.
The closed beta will allow players to explore the entire United States and complete challenges in two of the five regions available in the game, the Midwest and East Coast. The Crew offers a truly enormous living, breathing open world with varied and detailed environments, full of activities to explore seamlessly either alone or with friends.
If successful, Ubisoft reminds us that some online features will require either Xbox Live Gold or PlayStation Plus to play.

The Crew is slated for release on Xbox One and Xbox 360, PC and PS4 this December the 2nd.


Wednesday, 29th October 2014
Final Fantasy XIV: A Realm Reborn Patch 2.4 Now Available [Eorl- 06:14pm] From: AusGamers News [ 0 Comments ]
Final Fantasy XIV: A Realm Reborn players now have the opportunity to wrap up several in-game storylines with the release of content patch 2.4, Dreams of Ice, Square Enix announced today.

Dreams of Ice — the largest content patch to date — allows players to continue A Realm Reborn's main scenario as well as the final chapter in the Coil of Bahamut, which includes both story-based and raid elements. Additionally, players can begin assigning characters to the Ninja job and Rogue class.

In keeping with the frozen theme, Dreams of Ice also introduces the ice-clad primal, the lady Shiva, as well as the Snowcloak dungeon and two new dungeon hard modes for the areas of Sastasha and the Sunken Temple of Qarn. New housing subdivisions are also available, freeing up more space for players' plots.

Finally, NPC character Hildebrand is ready to dole out a new side story that will introduce two fan-favorite antagonists hailing from the Final Fantasy series: the goofy purple octopus Ultros and his flying associate Typhon.

World of Warcraft's Oceanic Servers Now Live [Eorl- 05:42pm] From: AusGamers News [ 17 Comments ]
As promised last week, the long-awaited Oceanic servers for Blizzard's mega MMO World of Warcraft are now online after an extended maintenance period.

After waiting nearly 10 years since the game's launch, Australian and New Zealand players now have access to low-ping servers in the Oceanic labelled World of Warcraft realms. Current ping readouts are ranging from 18ms through to 80ms, far below the typical 400 and beyond we were use to seeing.

"Players currently on an Oceanic realm—Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei’Thos, Khaz’goroth, Aman’Thul, Nagrand, Dath’Remar, Dreadmaul, and Gundrak—should automatically experience improved latency once the new game servers go live,” say Blizzard. “To help those currently adventuring on North American realms, such as Blackrock and Proudmoore, optional free character and guild master realm transfers will be offered for a limited time."

How's your experience so far with the now true Oceanic servers? Competency in Player versus Player content now up? Let us know in the comments!



Energy Drinks Never Tasted Better - Sunset Overdrive Reviewed [Eorl- 01:06pm] From: AusGamers News [ 1 Comment ]
Insomniac Games has quite a history behind them when it comes to game development, including their most famous two series; Ratchet & Clank and Spyro. So when you take a look at Sunset Overdrive you may be surprised to see that it isn't like something they've done before, but at the same time it still has that Insomniac feel to it.

To help us explain just what that feeling is, and of course what Sunset Overdrive brings exclusively to the Xbox One, is our own James “Jickle” O’Connor.
Sunset Overdrive may not be the deepest experience, but it’s a game that shows evidence of immaculate craft. Insomniac Games have always been good at excess, but Sunset Overdrive manages to take a series of absurd ideas and concepts and render them coherent, giving you a playground that constantly rewards your actions.
Read on for the full review of Sunset Overdrive to see just what the game has in store.

Star Wars Battlefront Launching in 2015, Battlefield 5 Pushed to 2016 [Eorl- 09:35am] From: AusGamers News [ 3 Comments ]
Star Wars: Battlefront is coming Holiday 2015, Electronic Arts has announced, and will be a first-person shooter.

EA CEO Andrew Wilson confirmed the news during an investor relations call today. Battlefront is EA's big holiday blockbuster, and as such, the next Battlefield game won't arrive until Holiday 2016. "This allows us to have a major first-person shooter title each year," an EA executive said.

The chosen date also coincides quite nicely with another release that year: JJ Abrams' directed movie Star Wars: Episode 7 is due out 18th December 2015.

Meanwhile, Wilson said the next Battlefield game from developer DICE, presumably called Battlefield 5, will release in the last quarter of 2016, much like the analysts from yesterday believed would happen.

"Battlefield 4 continues to add new players and engage existing fans a year after launch," he said.

"As a result of the extended services and content updates that we provide, it's clear that players want to experience the games we're delivering for longer periods of time. Looking into next year, we will ensure that our players have enough time between releases to fully explore the depth and innovation in our shooter titles."

Earlier this evening EA confirmed Battlefield Hardline, the spin-off from Visceral, will launch in March 2015.

"Following this launch, our next Battlefield experience is planned planned for launch in Q3 FY17," Wilson added. Q3 FY2017 is the October to December 2016 period.

"We want to give Battlefield 4 and Battlefield Hardline players more time to enjoy these games and immerse themselves in a game, the live service, and the community."



Rockstar Reveals Items and Activities for Returning GTA V Players [Steve Farrelly- 09:26am] From: AusGamers News [ 1 Comment ]
Grand Theft Auto V was a phenomenon. It smashed records, rated incredibly high and, alongside Grand Theft Auto Online, continues to spin in the drives of PS3 and Xbox 360 owners everywhere. Rockstar has decided to reward loyal players of the game who're coming back to Los Santos and Blaine County when the game releases on next-gen consoles in November (and PC next year).

The studio has decided to pack the hyper-updated game with extra items and events for returning players from last-gen machines.
Ever since we announced Grand Theft Auto V on PlayStation 4, Xbox One and PC, some of you have been asking if there will be anything extra for those PS3 and Xbox 360 players who are planning on picking up the new versions. To reward loyal GTAV fans for coming back to the newer, more detailed version of Los Santos and Blaine County, we've created an array of exclusive items specifically for these players - with each of them connected to activities designed for you to experience the game's massive world in new and exciting ways.
The list of new content, on top of the re-release already featuring all currently released content, makes this update one of the meatiest options around this Holiday period.

Here's what you'll get:
  • New Events & Rewards
    Encounter new events happening all across the world, and complete the challenges they present to unlock exclusive new vehicles like the menacing Imponte Duke O’Death and that veritable GTA classic bird of flight, the Dodo seaplane.

    The Imponte Duke O'Death: As you might expect, when you first stumble upon this near-indestructible mayhem machine, trouble will follow. Deal with it judiciously and this beauty’s all yours.

  • Murder Mystery
    As Michael, follow a trail of cryptic clues to unravel a grisly murder mystery. Put the clues together and you'll unlock two Noir Style Filters, which will give your Story Mode gameplay and Snapmatic photos the feel of a gritty old school crime classic.

    Get to the bottom of a murder mystery that strikes right at the heart of Los Santos' most cherished industry.

  • Weapons: The Rail Gun & Hatchet
    Obliterate your adversaries with the high-powered, high-velocity Rail Gun. This piece of experimental military technology also has its own set of Shooting Range Challenges at your local Ammu-Nation shooting range. Or hack and slash foes up close and personal with the brutal Hatchet melee weapon.

    The futuristic new Rail Gun unloads powerful rounds of explosive ammunition upon foes.

  • Wildlife Photography Challenge
    There are new species of animals across Los Santos and Blaine County, and the LS Tourist Board needs someone to document them. As Franklin, catalog unique animal species scattered across the map to unlock the special Kraken Sub.

    Completing the Wildlife Photography Challenge will unlock the Kraken Sub.

  • Stock Car Races
    Win a series of new Stock Car Races to earn unique custom Muscle Cars adorned with logos from some of the companies that made this country great.

    Finish first in the new Stock Car Races to earn new Muscle Cars.

  • Monkey Mosaics
    A mysterious street artist is tagging walls all across town with his simian-inspired silhouettes. Track down and photograph them all to earn new monkey outfits (available to all players) and a special Go Go Monkey Blista exclusively for returning players.

    Take to the skies in the faster and more maneuverable Xero Blimp.

  • New Vehicles and More
    Grind up the Los Santos freeways (and over anybody in your path) with the Cheval Marshall monster truck and take to the skies in a faster and more maneuverable Blimp, compliments of Xero Gas.
Check out the thumbnails below for a batch of new screens related to the above.




Tuesday, 28th October 2014
Dirty Bomb Developer Interview with Splash Damage Co-founder Richard Jolly [Dan- 08:58pm] From: AusGamers News [ 0 Comments ]
Following on from our hands-on session with Splash Damage's Dirty Bomb -- the upcoming free-to-play mutliplayer shooter with Enemy Territory roots -- our visit to the developer's UK studio was obviously also an opportunity to chat with the developers about the game.

Speaking with studio co founder, CMO and Dirty Bomb designer Richard Jolly, Topics of discussion include the possibilities for community modding support in a service-wrapped free-to-play game, the studio's move to Unreal Engine after its long history with id tech, and eSports potential of Dirty Bomb. Read on to find out everything we did.

Alienware Graphics Amplifier Offers Extra Video Card for Laptop Performance [Eorl- 07:13pm] From: AusGamers News [ 6 Comments ]
Your average gaming laptop, while expensive, can actually offer a fair amount of power underneath the plastic coverings, but compare it to a PC and you'll be hard pressed to get the same performance. Alienware seems to think that can be changed with their newest device claiming so.

Titled the Alienware Graphics Amplifier, the new device has been designed to work specifically with the Alienware 13, their latest addition in gaming laptops.

The $349 amplifier hosts a single desktop graphics card housed in a roomy black box, and will connect directly to the laptop via proprietary cable. The Alienware Graphics Amplifier can house a full length, dual-height graphics cards with up to 375 Watts of power. It also features four powered USB 3.0 ports, so gamers can plug in for instant access to their favourite peripherals and output directly to their gaming displays.

As for the Alienware 13 itself, it’s the company’s thinnest and lightest gaming laptop to date at just 1″ thick. It has a 13.3″ display and room for two SSDs.

Prices start at $1,599 with an Intel Core i5 processor, 6 GB of RAM, a 500GB HDD, a Nvidia GeForce GTX 860M GPU and 1366 x 768 LCD display. You can upgrade with better CPU, more RAM, more storage and even better displays – a 1920×1080 LCD or a 2560×1440 touch screen.

Both the Alienware 13 and Graphics Amplifier will go on sale starting November 21st in Australia.

Striking While the Iron is Hot - Interview with Blizzard's Ion Hazzikostas [Eorl- 01:09pm] From: AusGamers News [ 0 Comments ]
With a tease yesterday confirming that Blizzard are already planning ahead with future expansions for popular MMO World of Warcraft, today marks the full reveal of our interview with Ion Hazzikostas.

Not only is there confirmation of future expansions to come for the goliath MMO, but Hazzikostas also talks a bit about the development process of Warlords of Draenor, World of Warcraft's fifth expansion that is due out in November.
While having 10 years of content is a great strength in many ways, the game has a lot of depth; there is a lot to see and it also increasingly becomes a barrier for someone who just wants to play with their friends who are already established. Or for the person who wants to check out the new thing they saw a commercial for. But at the same time doing that also had a detrimental effect onto the pacing of the experience. It was originally designed for a very different speed of levelling. There are issues that we still need to go back and correct when we get the chance.
For more juicy details on what to expect from Warlords and the future of WoW, check out the full interview over here.

AusGamers Website and Downloads No Longer Unmetered for BigPond Customers [Eorl- 12:36pm] From: AusGamers News [ 24 Comments ]
As of today, AusGamers content is no longer unmetered for BigPond customers. We enjoyed providing Telstra / BigPond customers unmetered access to our massive library of files and videos but the decision is beyond our control.

You can discuss this with us in the comments, and if you'd like to provide feedback to Telstra about this change, you can use their CrowdSupport system here.

Back Into Enemy Territory: Dirty Bomb Hands-on Preview [Dan- 12:33pm] From: AusGamers News [ 5 Comments ]
It's been years since Enemy Territory fans have had a solid team-focused, objective-based multiplayer first person shooter to sink their teeth into -- even longer if you didn't warm to Brink -- but the crew at UK-based Splash Damage has been working on its latest evolution of the genre, and this time it's going free-to-play.

AusGamers was recently invited out to Splash Damage's new digs in Bromley, UK, and although we had some reservations going in, much fun was had.Read our in-depth hands-on preview for all the details.

Dirty Bomb is due on PC in 2015.

Report: Call of Duty: Advanced Warfare Continues Series Sales Decline [Eorl- 11:38am] From: AusGamers News [ 7 Comments ]
Analysts at Cowen And Company have examined Amazon's pre-order tallies for the upcoming Call of Duty: Advanced Warfare and have concluded that the game will probably continue the series' trend of declining returns.

"Advanced Warfare is now pacing almost 40 percent behind last year's Ghosts and almost 70 percent behind 2012's Black Ops 2," the analysts note. "We continue to believe CoD will be down meaningfully vs. last year. With the franchise facing two consecutive significant year on year declines in sales, we think it is prudent to assume it has peaked."

Cowen And Company preemptively argues against the idea that pre-orders are no longer a determinant of total sales by pointing out that 2014 has seen the record for most-preordered game broken twice, first by Watch Dogs then by Destiny. Clearly people are pre-ordering games, the analysts believe, but it appears that the Call of Duty series - which normally accounts for "a significant percentage of overall preorders" - is no longer attracting pre-order cash at the same rate it did even as recently as three years ago.

Call of Duty: Advanced Warfare is out November 4th for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

Analysts Suggest EA Moving Battlefield 5 to 2016 Release Window [Eorl- 10:39am] From: AusGamers News [ 4 Comments ]
Analysts at Stern Agee believe EA will push back the release of Battlefield 5 to 2016, though this kind of statement seems a bit strange considering EA haven't made any official news on the existence of Battlefield 5.

The firm gives three reasons for this belief. First, EA may want to avoid franchise fatigue. Battlefield Hardline, the cops and robbers spinoff, is out in March 2015.

Second, EA is apparently feeling very confident about the release of its other shooter, Star Wars Battlefront. A year and a half ago, EA said it was targeting a Summer 2015 release for Battlefront. It is unclear whether or not that is still the timeline, but fans should be happy to hear of EA's confidence.

Finally, Stern Agee thinks EA simply wants to spend more time developing Battlefield 5. Battlefield 4 was infamously plagued with technical problems, and Battlefield: Hardline was pushed back from its original October release due to poor reception and a rather lackluster beta.

Either way, hopefully we'll be hearing something a bit more official sometime down the track.

Six Classic LucasArts Games Coming to GoG.com [Eorl- 02:59am] From: AusGamers News [ 16 Comments ]
Six classic LucasArts games, including The Secret of Monkey Island: Special Edition and Star Wars: Knights of the Old Republic, will be re-released via GOG.com on October 28, according to a now-deleted forum post that was luckily preserved by Google Cache (thanks Meddek).

"We're proud to announce a new partnership with Disney that allows for the DRM-free release of about 30 classic titles from [LucasArts]," the leaked post read. "Today, to start with a bang, we are releasing a selection of 6 acclaimed titles from Lucas' most famous gaming franchises, so that the Disney/Lucasfilm catalog on GOG.com is made impressive from day one."

The games coming to GOG include:

- Star Wars™: X-Wing Special Edition - digital distribution debut, on GOG.com!
- Star Wars™: TIE Fighter Special Edition - digital distribution debut, on GOG.com!
- Sam & Max Hit the Road (Windows + Mac + Linux!) - digital distribution debut, on GOG.com!
- The Secret of Monkey Island™: Special Edition
- Indiana Jones® and the Fate of Atlantis™ (Windows + Mac + Linux!)
- Star Wars®: Knights of the Old Republic

All are under the USD$10 mark.


Monday, 27th October 2014
Mojang Scribes a November Release for Scrolls [Eorl- 05:55pm] From: AusGamers News [ 2 Comments ]
Scrolls, Mojang's online card battler that shares a similar seat to Blizzard's Hearthstone, is expecting to release to the public in November.

Having been available in beta form since early June of 2013, Mojang's Owen Hill told TouchArcade that The guesstimate is late November, but we’re not going to release it until it’s ready, if you know what I mean."

According to Hill, Microsoft is actually "super enthusiastic" about continuing development support for Scrolls after its November release, with no noise made about interfering. The final version of the game is expected to release on Android and iOS tablets at the same time as PC and Mac, with a smartphone version following later.

Microsoft's Azure Data Centres Now Live in Australia [Steve Farrelly- 12:00pm] From: AusGamers News [ 5 Comments ]
Microsoft has revealed that its Australian-based Azure data centres (one in Victoria and one in New South Wales) are now live.

It was revealed a short while ago that the local data centres would be flicked on from October 27, and while their locations have not been officially revealed, it is alleged they're the size of a football oval with even more room to expand, if need be.

We've reached out to the Xbox wing of Microsoft for any updates on what this means for Xbox Live in Australia, so stay tuned for an update soon.

Source.


Friday, 24th October 2014
Indie Friday: A Look at the Australian Indie Gaming Scene [Eorl- 05:29pm] From: AusGamers News [ 0 Comments ]
After a two week hiatus we are back again with our weekly Indie Friday feature, which takes a look at the local development scene of Australia to offer you a glimpse at just some of the talent we have brewing.

Do keep in mind that some of these titles aren't quite ready, but we believe that even at the stage we’re presenting them at, they reflect the creativity, passion and nouse of the burgeoning Aussie scene. So, jump in and see just what Australia has to offer!

Indie Friday: Nippy Cats, Get Quest and More | A Look at Australia's Gaming Scene

WildStar Developer Carbine Suffers Cutbacks, Further Cuts Across NCSoft [Eorl- 01:00pm] From: AusGamers News [ 2 Comments ]
Polygon is reporting that Carbine Studios, developer of the recent sci-fi MMO WildStar, has suffered a loss of "around 60" employees. This is also in addition to publisher NCSoft reducing its western operations.

Polygon was offered an official statement from NCSoft, who noted that the layoffs were part of "a restructuring of key operations with [NCSoft] West." The publisher reiterates that they are still committed with their core multiplayer titles - WildStar, Aion, Lineage and Guild Wars - but are also looking at expanding into mobile and tablet products.

The statement also revealed that ArenaNet, developer of Guild Wars, was the only studio not affected by the "staff reductions" across NCSoft's western branches.

According to an unnamed source speaking with Polygon, Carbine were the worst to be hit, with over 60 members having been lost from their few hundred team. The layoffs were inclusive of Carbine employees from a range of levels, not just those in entry level or less senior.

Counter-Strike: Global Offensive Celebrates Halloween with Ghostly Chickens and Spooky Masks [Eorl- 12:20pm] From: AusGamers News [ 2 Comments ]
Valve is celebrating Halloween in Counter-Strike: Global Offensive the spooky way, with some new additions to the twitch-shooter that will have you terrified to actually shoot.

Face-Off
Each of our hardened operators have decided to have a little Halloween fun by wearing masks, be sure to look for masks from PAYDAY 2 and Team Fortress 2!

Ghost In The (Spent) Shell
Death comes for us all eventually, and during our Halloween event you once again have a chance to see the ghosts of your fallen friends haunting the battlefield.

A Murder Most Fowl
BEWARE! For with all these treats, also come tricks. For too long the chickens of CS:GO have idly watched as their brethren were slaughtered by the droves, and on All Hollow’s Eve there is no more room in Chicken Hell.

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