Yeah, no PC unfortunately. But for PS4 and Xbox One owners the Destiny 2 Open Beta is now on giving everyone a decent taste of what to expect with the opening mission playable, a co-op strike, and competitive PvP action.
Destiny 2 launches September 6 for PS4 and Xbox One.
Today marks the launch of not only one of Nintendo's biggest Switch releases for 2017 but also its first foray into straight-up online shooting for the handheld console -- with the release of Splatoon 2. Although visually similar to the Wii U original Splatoon 2 is very much a proper sequel with brand new single-player content, a horde-like mode, and refined and fine-tunes ink-based multiplayer.
Here's a look at Splatoon 2's single-player.
With the servers for online only really going online yesterday, alongside the launch of Nintendo's smart phone app for social interaction, we'll be bring you our thoughts on the game next week.
New Zealand developer Grinding Gear Games' free-to-play action-RPG Path of Exile continues to get bigger and better and the latest expansion The Fall of Oriath effectively doubles the size of the current game with six brand new acts.
Plus plenty of new loot to find, skills to master, and bosses to tackle.
For those that need a bit of a primer, Path of Exile is an online Action RPG in mould of Diablo that first launched in 2013. Featuring deep customisation, crafting and online support, even though its free-to-play it's not pay to win.
Telltale Games brought the big guns to the San Diego Comic Con by announcing the second season of its Batman series dubbed Batman: The Enemy Within. And the first episode of five will debut August 8. Also announced was The Final Season of The Walking Dead, which will presumable wrap up Clementine's story when it debuts in 2018. Also...
The long-awaited return of The Wolf Among Us with a second season currently in development for 2018. Phew! That's a lot of great Telltale news, which came alongside the following video that dives into all three franchises.
We're excited for the second season of Batman because it will see the arrival of certain iconic villains.
In this latest chapter, both Bruce Wayne and Batman will be forced into precarious new roles. The Riddler has returned to terrorize Gotham City, but his gruesome puzzles merely foreshadow an even greater crisis. With the arrival of a ruthless federal agent and the return of a still nascent Joker, Batman must navigate uneasy alliances while Bruce Wayne undertakes a perilous series of deceptions.
No real details were given on The Walking Dead and The Wolf Among Us but the fact that both are in the works is good news all round.
The Overwatch World Cup has made its way to Australia with an epic three days of Group Stage competition taking place right now in Sydney. Featuring Groups C and D including Sweden, Japan, Finland, Italy, Portugal and Vietnam. And of course... Australia. Watch all the action here.
Australia finds itself in Group C, facing teams from Sweden, Italy, and Portugal. The Sydney event will also feature Group D, which includes Finland, Japan, Spain and Vietnam. The tournament will feature a round-robin set of matches with the top two teams from each group advancing to the single-elimination playoff.
And Australia is well on its way to qualifying for the Overwatch World Cup at BlizzCon later this year, by defeating Italy in a convincing 4-0 one-sided affair.
ARK: Survival Evolved is on the cusp of leaving Early Access, with a 1.0 release on August 8 for PC, PS4, and Xbox One. Even though currently there has been several cases of cheating in the game, Studio Wildcard has confirmed that there won't be a server wipe. Instead, additional sever infrastructure will be ready from day one to minimise the issue going forward.
In addition to this, the console versions will support private rentable dedicated servers via Nitrado with a host of features. Including full customisation and support for up to 100 players.
Also Ragnarok, a community created mod, will be available for console players too.
Last time we checked in on Warhammer 40,000: Inquisitor – Martyr was a year ago, and the Space Marine action-RPG looked a little slow. Fast forward to today and new Alpha 2.0 footage of the game brings things more up to speed. In that it's starting to look good. With isometric action-RPG combat ala Diablo, and cover mechanics and combat strategy ala Dawn of War II -- this could be another Warhammer game to keep an eye on.
Check it out.
Warhammer 40,000: Inquisitor – Martyr comes from developer NeocoreGames and will released on PC, Xbox One, and PS4.
The other day we reported that current BioWare General Manager was leaving the studio after 17 years, with his replacement being Casey Hudson -- who's credits include may classic titles like the original Star Wars: Knight of the Old Republic and Mass Effect. Taking to the BioWare blog, he's posted a letter announcing his return.
The last few years have been transformative for me, from having time to reflect on what I most want to do, to working with new technologies at platform scale. And now, I’m thrilled to have the opportunity to return to lead BioWare – a studio that I think of as home.
He goes on to mention BioWare's latest new IP Anthem a few times in the letter, a project that dates back to his previous departure where Casey was instrumental in putting that team together.
The Burning Crusade expansion for World of Warcraft launched back in 2007, which according to most calendars was a decade ago. Felmyst, a new World of Warcraft fan server aims to recreate that special time and place when it goes live this Friday, July 21. Blizzard in the past hasn't been so kind to servers of this nature, so there's no telling how this will end up.
As you can see in the video below the team behind the project have gone to great lengths to ensure that things will be as they were including environments, boss battles, and so forth.
You might remember that last year fan server Nostalrius, which recreated vanilla World of Warcraft, gained an impressive 800,000 registrations to play before Blizzard's legal team swooped in.
So, there's a chance this might not be live for long.
On all platforms - PC, PS4, and Xbox One - on July 27. Currently only playable on the Overwatch PTR on PC, Doomfist's release into the wild represents the end of years of speculation and player's wondering when they'd be able to don the Gauntlet.
And to celebrate the announcement Blizzard has released a great new behind the scenes video on the character, his place in the Overwatch universe, and what it took to finally bring him into the fold.
As part of Overwatch lore since the very first teaser trailer, the wait for Doomfist is almost over.
BioWare's general manager Aaryn Flynn is leaving the studio after 17 years, which comes four months after the rocky launch of Mass Effect Andromeda. Flynn joined BioWare straight out of University and worked on seminal releases like Neverwinter Nights, Star Wars: Knights of the Old Republic, and Jade Empire. The news comes alongside a letter from Flynn posted on the BioWare blog.
As noted in the letter Mass Effect director Casey Hudson is returning to take on the role of General Manager for BioWare. In addition to the original Mass Effect trilogy, Casey worked on what we know now as Anthem as far back as 2012.
I have been contemplating changes in my own life for some time, but when I heard that Casey had confirmed he was up for the task, I realized the opportunities before us. I will be working with him over the next couple of weeks to help catch him up and do my part to set him up for success to be the best GM he can be.
The letter closes with the sentiment, "Now, I’ll be playing BioWare’s games in the future from an exciting new perspective – yours."
When Blizzard finally lifted the lid on Doomfist, the long awaited Overwatch character that fans have been waiting to see since the game was first announced, rumours were flying that Terry Crews might be the voice behind the gauntlet. With the character's African origin that didn't happen, and in a new interview over at PC Gamer the actor opens up about his gaming habits. And trip to Blizzard.
It’s funny because when I went down to Blizzard and we were talking about possibilities I realised that I don’t wanna be the guy that hijacks a game, you know? The creators have a vision and I didn’t want to mess that up. I was not interested in trying to hijack the game, I let them know that whatever fitted in their programme I would love to do. When I saw that Doomfist was created, that they’d went with another guy, the whole thing, it’s actually quite perfect, it’s absolutely amazing. I can honestly say that they made a move that’s better for the game, which is what they’re about. I know people were upset but I’m not.
Crews goes on to state that he would love to work with Blizzard in the future and if he does, "it’ll be perfect". For more, plus his thoughts on Crackdown 3 and current Playerunknown's Battlegrounds obsession, be sure to check out the full interview.
Splash Damage, the British studio that cuts its teeth on Wolfenstein: Enemy Territory and found success across many titles including its own efforts Brink and Dirty Bomb, has partnered with Wargaming -- of World of Tanks, World of Warplanes, and World of Warships fame. So, does this mean they'll be leaving behind vehicles for some infantry-based historical warfare?
Based on the partnership being with Splash Damage, you would have to think so. Or, something along the lines of Battlefield. An all-encompassing Wargaming experience with multiple vehicles and infantry battles and the ability to hop in and out of tanks and planes.
“What impresses me most about Splash Damage is their passion for every project they take on,” said Victor Kislyi, CEO of Wargaming. “They’re working incredibly hard to create truly memorable games, won’t stop until everything runs like clockwork, and share in our values of player-focused game design, which makes them just the right partner for Wargaming.”
The announcement today doesn't really go into any detail (as seen with the quote above) other than confirm that whatever it is, it's a new project. With Splash Damage bringing its "vast multiplayer expertise to brand-new projects for Wargaming’s community."
Available now for PS4 and PC, Yonder: The Cloud Catcher Chronicles comes from Brisbane studio Prideful Sloth. And is the sort of experience that immediately draws you in. Part open-world adventure without combat, part build-your-own farm survival game, it all comes together with wonderful visuals and a true sense of discovery.
We've only managed to start farming in the first area of the game, but already we're impressed with how it blends traditional adventure mechanics with those of sims. And games like Harvest Moon.
Set on an island paradise plagued by a mysterious dark force, Yonder tells the story of a young adventurer returning to a home they never knew. After washing ashore, the hero befriends the locals and encounters magical sprites capable of dispelling the Murk corrupting the realm.
Throughout their quest to save Gemea, players will farm, craft, cook, brew and fish across eight distinct biomes that range from snow-capped peaks to radiant, sandy beaches. In addition to featuring seasonal changes and dynamic day/night cycles, these habitats are teeming with a multitude of adorable creatures to discover, domesticate and dote over back at the farm.
Yonder: The Cloud Catcher Chronicles is currently 20% off on Steam, and also available digitally via the PlayStation Store.
Okay so this might be a little confusing. Mainly because we had to re-read the announcement a couple of times ourselves to realise that the new Nordic-meets-the-Wildlings from Game of Thrones race of the Norsca, are coming to Total War: Warhammer on August 10, and not Total War: Warhammer II on September 28. But, those that pre-order II or get it during launch week get the Norsca Race Pack free of charge.
For Total War: Warhammer. See, slighlty confusing,
A Norscan campaign is one of relentless pillage and ruination. Their principle sources of income are raiding and sacking. This lends itself to a very mobile and combative playstyle – always keeping your armies on the move and often in contention with other factions. Razing settlements enables you to erect monoliths to the dark gods of Norsca... and the gods always reward the faithful!
In battle, Norscan armies are swift and vicious, featuring a backbone of increasingly fierce and more heavily armed Marauder infantry units. With the right buildings in place, they can also recruit a wide array of monstrous units such as Trolls, Fimir Warriors, Norscan Ice Wolves and Skin Wolves. At the top of the tree are the Frost-Wyrm and the colossal War Mammoth.
With the series being treated as one huge trilogy, after the launch of Total War: Warhammer II there are plans to combine both maps and let players conquer both the Old World and the New as any Race from both Total War: Warhammer and Total War: Warhammer II. Including DLC races like the Norsca.
After debuting on PC, PS4, and Xbox One earlier this year, Death Squared from Sydney-based SMG Studio is now available on Nintendo Switch -- for $14.99 AUD. Already well received, the Switch release of Death Squared is quite possibly the best version yet as it feels like the perfect sort of co-op experience for the single-screen, multiple Joy-Con setup found with Nintendo's latest console.
Many games tout working together and communication as core elements of the experience, and these two things are what separates playing Death Squared alone, or with another person. And the fact that any momentary slip of co-ordination usually results in an early death, it's a lot of fun too. Mainly because 'death' here means that a coloured cube falls into oblivion.
We've had the chance to play this both on a Switch and PC, and simply adore it as handheld title. Well worth picking up.
That will come in two hardware flavours, one featuring the wood-grain finish that defined the look of the Atari 2600 and another using a sleek black and red theme. Teased earlier this year at E3, apart from what colours will make-up the Ataribox, and the addition of HDMI, USB, and SD card ports, we don't really have much to go on.
It will play games, presumably. And not be limited to emulating old hardware. That bit of info was teased in the announcement.
As you can guess, those ports suggest modern internal specs. It also means that while we will be delivering classic gaming content, we will also be delivering current gaming content.
Current gaming content could mean a number of things, and opens the door to several questions relating to exactly what hardware will be powering the Ataribox, and what sort of interface/OS can we expect. The announcement was more than a little vague on the finer details of the console, going so far as to hint that the Ataribox is still in the process of being finalised and/or designed.
We’ve opted to share things step by step as we bring Ataribox to life, and to listen closely to Atari community feedback as we do so. There are a lot of milestones, challenges and decision points in front of us in the months ahead.
Hi-Rez has announced a $350,000 community tournament series for its team-based shooter Paladins, which is aimed at providing high-quality competition for aspiring players across the world. The Paladins Global Series will consist of 10 monthly tournaments for PC players in Southeast Asia, Russia, North America, Brazil, Latin America, Europe, and Oceania. Everyone is eligible, but no pros allowed.
Here's a quick video explaining how it will all play out.
"The Paladins Global Series and its corresponding esports broadcast will allow players to develop their skills, get noticed by pro teams, and get paid," said Todd Harris, Paladins Executive Producer and Hi-Rez Studios Co-founder. The Paladins Global Series begins August 1.
Even though we're kind of still waiting to see how an actual story mission in Star Wars Battlefront II plays out, this is the next best thing. A new behind the scenes video with the development team and actors that should reassure you that a lot of effort is being put into realising the Star Wars Battlefront II campaign.
Looks like it will feature extensive motion and facial capture too.
Although taking control of an elite group of Imperial soldiers still sounds like a tonal gamble, if it could work with Tie Figther in the '90s we're fairly sure that it could work again here.
With Tooth and Tail, an RTS designed specifically for a controllers, coming September 12. And Matterfall, the new game from Resogun developers Housemarque, launching August 15. Both titles have been given new official looks to, with a cinematic trailer debut for Tooth and Tail, and a gameplay demo of Matterfall taken from the E3 show floor.
First up, Tooth and Tail looks utterly charming, featuring some great retro-stylised visuals and impressive animation. Based on the footage alone we wouldn't have necessarily pegged this as an RTS. The game has been in development for quite sometime now too, with the multiplayer side of things being in alpha for about three years now. Which means, it should be a solid experience right?
No doubt Tooth and Tail looks impressive.
Matterfall may look like another twin stick shooter, and really, it could end up just being a very good one. But underneath the simple mechanics there's a lot happening on screen, which is probably why the following demo was captured using a PlaySation 4 Pro system. Pretty to look at, the sci-fi Matterfall also features mechanics based around high scores, so expect a focus on clearing levels in style. On top of simply trying to survive.
For more great looking indie games on the horizon be sure to check out our recent E3 2017: Indie Game Showcases - Part One and Part Two
For PS4 and Xbox One. Now, for those that might be a little fuzzy on the whole Kingdom Hearts deal think Final Fantasy meets the Wonderful World of Disney. And now with the third game coming next year, you can add Pixar's Toy Story to the list of Disney properties in the game. And yeah, you'll want to see the new trailer.
If only to see what Toy Story as a JRPG would look like. And yes, seeing Woody and Buzz speak is Japanese is kind of weird.
But besides that, Kingdom Hearts III looks pretty cool. And for fans of the series, something they've been looking forward too since 2005. Other Disney locations that are touted to make an appearance include San Fransokyo from Big Hero 6, the Kingdom of Corona from Tangled, and Olympus from Hercules.
Announced at BlizzCon 2016, as a way for regular players to both support Starcraft II esports and be rewarded with in-game goodies, the StarCraft II War Chest makes its debut on July 20. How does it work? Well, that's the cool part.
Again, this is an opt-in program for those looking to support the StarCraft II competitive scene. The War Chest will follow along with StarCraft II esports via a seasonal program giving players access to digital content including, comics, skins, decals, sprays, and chat emoticons. Players can purchase access to the War Chest for a specific race, or all three if you prefer, with content unlocking by playing StarCraft II multiplayer or co-op content.
If you're like me, and no good at StarCraft II multiplayer, you should definitely check out the co-op as its only gotten better and better after its debut with the release of Legacy of the Void. Where it was a lot of fun to begin with.
25% of each War Chest purchase will go towards supporting StarCraft II esports. And the first $200,000 USD raised of this season’s War Chest, will boost the prize pool for the WCS Global Finals at BlizzCon 2017.
For PC and PlayStation 4. Featuring gorgeous hand-drawn art and animation, plus mechanics that remind us a little bit of Rogue Legacy, Sundered is one of the definite indie highlights of 2017. And as an added bonus developer Thunder Lotus Games are offering its award-winning first game, Jotun, for free on Steam and GOG. But that offer ends today, so be sure to grab it quick!
Here's the launch trailer for Sundered. As you can see, it looks great.
As mentioned above the comparison to Rogue Legacy comes down to the mechanic where after you die you can spend special crystals/currency on various upgrades along a rather huge skill tree. Throw in shortcuts to unlock and a bit of procedural map and enemy placement generation, and Sundered feels unlike any other Metroidvania title we've played.
The launch of BioWare's Mass Effect Andromeda earlier this year certainly had its issues, from bugs to weird facial and character animation that led to many an internet meme. But, perhaps most contentious of all were the mixed reviews that ranged from praising it as the best in the series... to the worst. Or, just an overall average game. Well, if you haven't had the chance to play Andromeda, now's the time with a free 10-hour trial now available on PS4, Xbox One, and PC.
Now, generally speaking even those who praise the game concede that it's a slow-burn so if you do plan on checking it out be ready to rush through the opening areas to get to the actual exploration stuff.
And hey, this new trailer released for the new trial does make it look good.
After the epic undertaking of Zelda for the Nintendo Switch, I've only just got around to playing Mass Effect Andromeda. And, yeah, it's okay. Fine even. Once I finish the game I might put up a belated review for posterity's sake, but thankfully it's been relatively bug and weird-animation free for me thanks to the post-release patches released since March. The latest of which dropped last week, once again sorting out the character stuff seen in cut-scenes.
Recently we reported that the tactical story-driven RPG Masquerada: Songs and Shadows was headed to console later this year. And now later has turned into a few weeks away as the PS4 and Xbox One launch has been revealed to be August 8. As part of the release a new New Game+ will add additional scenes and extended dialogue in addition to more skills.
Which will also come to the PC version as an update on the same day.
Set in a fantasy world inspired by Renaissance-era Venice, Masquerada evokes the look and feel of classic isometric RPG's like Baldurs Gate with the animated flourish of The Banner Saga.
It also features and all-star cast including Felicia Day, Matt Mercer, Jennifer Hale, Dave Fennoy, and Ashly Burch.