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Tuesday, 30th September 2014
Dark Souls 2's Third and Final Crown of the Ivory King DLC Now Available [Eorl- 05:09pm] From: AusGamers News [ 0 Comments ]
From Software has today announced that the third and final DLC for their ridiculously hard RPG Dark Souls 2 is now available on Steam for PC, concluding the trilogy revolving around three lost crowns.

Titled the Crown of the Ivory King, this new DLC will task players with trekking through what can only be described as a very, very cold place covered from head to toe in snow. You'll be tasked with trying to find the Ivory Crown, and of course in Dark Souls spirit it won't be an easy task.

The new DLC, like the previous two, will include all-new stages, maps, boss characters, weapons and armour for players to discover. You can check it out in the screenshots below, and swing by the DLC page for more info.



Project Cars Aiming for 1080p 60fps on Xbox One and PlayStation 4 [Eorl- 03:53pm] From: AusGamers News [ 1 Comment ]
The developer of racing game Project Cars is targeting a 1080p resolution and 60 frames per second output for both the PlayStation 4 and Xbox One versions of the game, according to a recent interview with Eurogamer.

Slightly Mad Studios' Andy Tudor told Eurogamer at EGX 2014 that the Xbox One version is "not quite 1080p at the moment." Of course, as with all games still going through the development cycles Tudor noted that "it's not representative of the final quality. We're still aiming to get there.

"Towards the end of the game you're always optimising, and during development it's a rollercoaster. Sometimes you look at the game and think oh god, that's not working, that's not working. But other days you hit 60fps, and it's awesome."

"For a racing game, 60fps is hugely important," Tudor continued. "What people don't know is that the physics underneath runs at 600 times a second. We measure the input you're doing on the controller 250 times per second. Project Cars does that way more than any other game - they're all doing that significantly lower. The screen refreshes 60 times per second - we're measuring the tires, the physics, the suspension, all that stuff, 600 times."

Project Cars is due out in the on November 21st for PC, PlayStation 4 and Xbox One. A Wii U version is also due out at the end of the year, which Tudor has confirmed is still going well.

"There are significant hurdles that we've had to get over, and that's kind of expected," he said. "But the fact we can have weather, time of day, a significant number of cars on screen, it's actually really promising."

Forza Horizon 2 Review - Is this an Unexpected GOTY? [Steve Farrelly- 03:41pm] From: AusGamers News [ 2 Comments ]
Modern car games are either arcade as all hell, or their as hardcore as hell. And more often than not, they're restrictive in player freedom. Well, not anymore.

Forza Horizon 2 has just become a real contender for Game of the Year and I'm not even a car videogames kind of guy, but dang does it just get so much right. And those visuals... oh man, those visuals.

Click here to learn why we love Forza Horizon 2 so much.

Learn to Run in The Evil Within 101 Trailer [Eorl- 02:50pm] From: AusGamers News [ 0 Comments ]
Bethesda has unleashed a new "101 lesson" trailer that goes over the basics of managing ammo supplies, taking advantage of resources, and knowing when it's smarter to just run away in the upcoming horror title The Evil Within.

If you're looking for a deeper dive into The Evil Within, Bethesda's Fran Reyes wrote a blog post that goes into greater detail about the game, featuring story details and tips on how to successfully make it through the game. She explains that the "run-and-gun" approach of shooter games is not a great idea in The Evil Within, in part because ammo will be scarce and you'll need to learn to improvise in all manner of deadly ways.

When you run out of ammo, or when you want to conserve it for a future face off, you can plant bear traps, landmines, and wall bombs, Reyes explains. To replenish your ammo, you'll need to collect bullets from the environment; there are no merchants to visit to get more bullets. Check out Reyes' full blog post on the Bethesda website for lots more about the game.

The Evil Within will be launching on October 16th for PC, PlayStation 4, Xbox One, PlayStation 3 and Xbox 360.



Middle-earth: Shadow of Mordor Now Available on Steam [Eorl- 02:11pm] From: AusGamers News [ 2 Comments ]
Middle-earth: Shadow of Mordor, Monolith's action RPG based in J.R.R. Tolkien's Lord of the Rings universe, has now become available around the world for PC players utilising Steam's digital store.

"Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth."

Those who are jumping on the PC version will find the game weighs in at roughly 38GB, so be prepared for a long download. Also note that enthusiasts wanting the best graphical performance will be required to run at the very least a system holding 6GB of VRAM for ultra textures (@1080p). You can find out more about the system requirements over here.

For the uninitiated, check out the latest trailer below giving a great overview of what to expect from the depths of Mordor. Middle-earth: Shadow of Mordor will be out on PlayStation 4, PlayStation 3, Xbox One and Xbox 360 come October 8th.



Wii U System Update Brings Folders and Quick Start Menu Customisation [Eorl- 11:07am] From: AusGamers News [ 0 Comments ]
A new Wii U system update has just gone live for the Nintendo home console, finally bringing a folder system that will allow users to organise and coordinate their various software icons on the home menu.

Titled firmware update 5.2.0, the new update will also be bringing various design and layout changes to the HOME Menu, though no exact description on the changes. Also included in the update is a download management icon added to the Wii U Menu, the Quick Start Menu will now display when the Wii U is powered by the TV Remote button and ability to hide icons from the Quick Start Menu.

A full changelog can be found embedded below:
Version 5.2.0 U:
Released September 29th, 2014

Changes to the Wii U Menu:
  • Folders can now be created in the Wii U Menu to hold and organize software icons
  • A Download Management icon has been added to the Wii U Menu

  • Changes to Quick Start Menu:
  • The Quick Start Menu will now display when the Wii U is powered on from the Wii U GamePad TV Remote
  • Options have been added to Power Settings that allow users to hide certain software from the Quick Start Menu

  • Changes to the HOME Menu:
  • The design and layout of the HOME Menu has been updated

  • Changes to the Nintendo eShop:
  • Disabled usage of characters not used when redeeming Nintendo eShop cards (O, I, Z, etc.)

  • Improvements to system stability and usability:
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience


  • Battlefield: Hardline Creative Director Assures it will Work on Launch [Eorl- 11:08am] From: AusGamers News [ 10 Comments ]
    Electronic Arts' record for the past two years in regards to game launches hasn't been the greatest. In 2013 SimCity launched to what could only be described as a disaster, Battlefield 4 took a fair chunk of time to actually become stable, and The Sims 4 was panned in media and the gaming community for missing out on a fair bit of content from past titles. 2015 will apparently be better - at least for the Battlefield franchise - according to EA.

    In an interview with Game Revolution at the Tokyo Game Show, Battlefield Hardline creative director Ian Milham addressed questions about the game's stability at launch.

    "What you're basically asking is, 'Is you're (sic) game going to work?' and the answer is yes, it's gonna work," Milham told Game Revolution. EA launched a Battlefield Hardline beta during E3, following that, the publisher delayed the game from fall 2014 to early 2015.

    When interviewed by Game Informer at Gamescome, EA CEO Andrew spoke directly about the reasons behind the Hardline delay. “We brought gamers in earlier than we ever have before,” he told us.

    “We let them play en masse like we’ve never done before, and ironically, we solved a bunch of the problems from Battlefield 4 around stability and scalability, but what they said was actually, ‘We think this is really cool. But it would be even cooler if you went deeper in the fiction.’ And we gave the team the time. We moved out of the holiday quarter, again, not something traditional for a company like ours. But the feedback from the players has been amazing. If you saw it today, it’s making unbelievable progress.”

    Battlefield: Hardline will be out early 2015 for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

    Take the Fight to Sauron in Middle-earth: Shadow of Mordor Season Pass [Eorl- 10:06am] From: AusGamers News [ 0 Comments ]
    The season pass for Middle-earth: Shadow of Mordor will feature new challenge modes, narrative-driven hunt missions and the chance for players to come face-to-face with the Dark Lord Sauron, publisher Warner Bros. Interactive Entertainment announced today.

    Available for $24.99 (currently discounted on Steam to $17.49), the season pass includes three new sets of story missions. The "Guardians of the Flaming Eye" Orc Warband mission will pit players against the most elite of the Black Gate's guards, while "Lord of the Hunt" grants access to new hunt missions for the chance to collect more powerful runes. "The Bright Lord" mission allows players to control Celebrimbor as he wields the One Ring of Power in battle against Sauron.

    Additionally, season pass buyers will get early access to the "Trials of War" challenges, which include an Endless Challenge mode that tasks players with cutting down waves of enemies for new upgrades and skills. These modes include online leaderboards.

    Middle-earth: Shadow of Mordor will be launching tomorrow on Steam for PC, and October 8th for PlayStation 4, PlayStation 3, Xbox One and Xbox 360.



    Bungie Confirms Destiny Expansion Leaks are Placeholder [Eorl- 09:12am] From: AusGamers News [ 1 Comment ]
    Yesterday we reported that some players had uncovered what looked to be details on the upcoming expansions for Bungie's sci-fi FPS Destiny. Today the developer has confirmed that these are in fact legitimate, albeit in placeholder form.

    Bungie community manager David Dague addressed the recent concerns of the uncovered expansion details through a forum post, noting that while the content is placeholder, it isn't all on disc either. Dague also says that neither of the expansion packs are finished, though the first one will be completed soon. The Dark Below, Destiny's first add-on, is due in December.
    Hey, Bungie Community.

    I hope you had a nice weekend.

    We noticed that you noticed that we already have plans for upcoming content packs in Destiny.

    We do! They have activity names (which may or may not change) and we have a really good idea what they're going to contain. They even have placeholder nodes in the Director, as you've already discovered.

    But neither of the Expansion Packs we've announced are finished.

    People at Bungie are hard at work to complete content for our first post launch pack, "The Dark Below," as I type these words. It will be finished soon. It releases in December. Soon, we'll detail it out for you so you can see exactly what we've been working on.

    Thanks for playing. Thanks for the passion. We know you want details. We'll talk more soon.
    In related news, Destiny's soundtrack is now available through iTunes. The 44-track album features compositions by C. Paul Johnson, Michael Salvatori, Marty O'Donnell and Sir Paul McCartney, and covers the game's full soundscape from start to finish.


    Monday, 29th September 2014
    Wasting Away - Wasteland 2 Reviewed [Eorl- 12:29am] From: AusGamers News [ 6 Comments ]
    After successfully hitting its Kickstarter goal and exceeding it, inXile Entertainment's long-awaited cRPG Wasteland 2 is finally here, nearly 25 years after the original's launch.

    Taking on the reins of the choose-your-own-adventure style writing that has made this series so popular is our own Joab "Joaby" Gilroy, who finds that underneath the minefield of inconsistent tooltips and ugly character models is an old-school experience with new-school tweaks.
    It's a wonderfully old-school RPG, something fans of a bygone era can use to scratch that nostalgic itch and new gamers can use to acquaint themselves with how things once were.
    Read on for the full Wasteland 2 review.

    Get Stabby Stabby with Far Cry 4's Psychopath [Eorl- 02:24pm] From: AusGamers News [ 0 Comments ]
    I looks like Ubisoft's upcoming open-world game won't be lacking in the psychopathic department, with the latest Far Cry 4 trailer delving into the mind of main antagonist Pagan Min.

    Judging from the gameplay trailer, we can expect a whole bag of crazy from the main man, who has a seething hate for the local "terrorist" group. Obviously the group is quite the opposite, trying to gain freedom from the militant oppression but when you are as crazy as Min, we can understand the confusion.

    It isn't just Min we get to see in the trailer, with a peppering of gameplay as well. This incldues the player riding off a cliff on a quad bike and then proceeding to throw a grenade into a moving plane. All in a days work really. One thing you'll want to avoid doing near the presence of Min is text for help on your phone. Check out the trailer below to see just why.

    Far Cry 4 is heading to PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360 come November 18th.



    Destiny Glitch Reveals Expansion Details and Locations [Eorl- 10:53am] From: AusGamers News [ 15 Comments ]
    A new glitch in Bungie's sci-fi FPS Destiny has revealed what looks to be details on the content we can expect from the game's two expansions, revealing that the future DLC is at least partially on the disc.

    Following this week's most recent patch, a handful of players have been able to get a glimpse at the future expansion content thanks to a glitch that locks them out of selecting missions, but in doing so opens up all missions for viewing. This included the expansion content, which is listed as "requirement not met" where the requirement is to own a particular expansion. Others have noted that this was how content in the alpha/beta appeared, giving legitimacy to the glitch.

    While I haven't personally seen the glitch myself, Redditor KilledByDice (thanks VG247) has collated all videos and screenshots of the future content which you can find below:
    Earth
  • Strike [Level 10] – The Jovian Complex: A new Hive brood gathers it’s strength beneath the cosmodrome. Find their master and purge them all.
  • Story Mission [Level 18] – The Veil Lifted: Root out the Hive beneath the Cosmodrome and discover a long-hidden secret of the Golden Age.
  • Story Mission [Level 18] – The Seeding: Investigate the return of ancient Hive Wizards, preparing Earth for Crota’s reign.
  • Story Mission [Level 20] – Gone to Ground: Find a Wolves baron and his conspirators who have betrayed the Queen and are hiding in the Cosmodrone.

  • Moon
  • Strike [Level 14] – The House of Wolves: No description
  • Strike [Level 26] – The Summoning Pits: Xyor, the Unwed awaits your arrival at the bottom of the Hellmouth (part of an exotic bounty not new expansion content. Thanks to /u/The7ruth)
  • Raid [Level 28] – Crota’s End: He waits in the dark below
  • Story Mission [Level 20] – The Wakening: Stop the Hive from summoning Crota and consuming our worlds.

  • Venus
  • Story Mission [Level 20] – Wolves’ Harvest: Track down the Queen’s traitorous Wolves and recover what they’ve stolen from the Awoken.
  • Story Mission [Level 22] – The Citadel: Ascend to the top of the Vex stronghold on Venus and assassinate the Wolves’ Kell

  • Mars
  • Strike [Level 20] – The Hypogeum: The resurrection of the Black Garden has begun. Stop the Vex before the Garden’s heart beats again.

  • Reef
  • Raid [Level 28] – Reef Raid: No Description

  • Crucible
  • Skirmish – Only the worthy may face the Trials of Osiris for only the worthy are strong enough to endure what is to come. A string of victories will earn you great rewards – but lose three times and you’re out.
    – 3v3 Team Deathmatch
    – Level Advantages Enabled
    – Weekly Rewards
    – Trial Set Gear
    – Ascendant Materials
    – Crucible Marks
  • While it may be possible to fake screenshots and text descriptions, various YouTubers have uploaded the glitch in action, proving far more difficult to fake. Also adding to credibility is the fact all these pieces of content are listed on datamine website DestinyTracker, among many others.

    The discovery of such a glitch has caused questions to be raised among fans, who have shown a bit of anger in discovering that the DLC is on disc in some form, meaning content is there but locked away. Of course, it should be noted that this bug has only appeared this weekend, after several patches since Destiny's launch.

    What we definitely know is that we'll just have to wait until the first expansion drops, which is planned for sometime in December. Bungie has not yet mentioned whether expansions will be sold separately, but for those eager you can purchase the Season Pass to gain future access.

    Bethesda's Battlecry Apearing at PAX Aus this Year; Playable with Devs On-Hand, Plus a Panel [Steve Farrelly- 10:11am] From: AusGamers News [ 1 Comment ]
    Bethesda has announced that their forthcoming free-to-play multiplayer entry, Battlecry, from BattleCry studios, will be on-hand at this year's PAX Aus in playble form.

    The publisher has also revealed key members from BattleCry Studios will be at the event and will also be taking part in a panel.
    BattleCry Studios developers will be on hand to host a very special panel entitled “BATTLECRY: Welcome to the WarZone” on Saturday, November 1st at 2pm AEDT. Join Rich Vogel (Executive Producer), Lucas Davis (Design Director), Mark Tucker (Senior Systems Designer) and Shahin Kanafchian (Community Manager) as they discuss the world of BATTLECRY, the team’s approach to competitive multiplayer action and more. Plus get exclusive swag!
    PAX Aus takes place in Melbourne at the Melbourne Convention Centre October 31st - November 1st.

    The Crew's Closed Beta for Consoles Begins September 30 [Eorl- 09:29am] From: AusGamers News [ 3 Comments ]
    After a successful closed beta on PC, Ubisoft has announced that their MMO racer The Crew will soon be driving a closed beta to consoles beginning tomorrow, September 30th.

    At the moment the beta will be invitation only according to developer Ivory Tower, but luckily it's an easy process to gain said invitation. Simply head over to their website and choose your platform poison and you'll be guided through a simple signup process. Those successful will gain a download code.

    The beta will offer the entire United States map present for the full game, with all of the missions in the Midwest region, all of the skill challenges in Midwest and East Coast, and free roam available in the rest of the nation. PvP lobbies for the Midwest and East Coast also will be available. That comprises 30 missions, 200 skill challenges and 6,200 miles of road in all.

    As for vehicles, Ivory Tower isn't saying exactly what from from the fleet will be offered, but there will be Street and Dirt specs to enhance their performance in street races and offroad races.

    The Crew is launching November 11th for PC, PlayStation 4, Xbox One and Xbox 360.

    Assassin's Creed: Unity Trailer Showcases Customisation and Co-Op [Eorl- 09:15am] From: AusGamers News [ 0 Comments ]
    A new trailer for Assassin's Creed: Unity takes to the highest tops of buildings to show off customization and co-op play — features creative director Alex Amancio calls "the most requested features from Assassin's Creed fans."

    In the new gameplay, Amancio explains that players will be able to customise their assassin's skills and look, which they can then take online for co-op missions with friends. Arno, depending on the player's choices, can change his navigation and stealth abilities, which allows players to build up specific talents and experience.

    Arno's outfits will also impact on how easily he can blend in or move. Low-profile hoods, for example, will give him an advantage, and wearing heavy armor will make him stronger but slower. Check out the video below for a more in-depth look at the game's new features.

    Assassin's Creed: Unity will be launching November 13th for PC, PlayStation 4 and Xbox One. A last-gen version, Assassin's Creed: Rogue, will be launching for PlayStation 3 and Xbox 360 come the same day.




    Friday, 26th September 2014
    The Evil Within Scarily Comes to Life - We Take on the WB Fright Nights Maze Based on the Game [Steve Farrelly- 04:27pm] From: AusGamers News [ 1 Comment ]
    We've talked a bit about Bethesda teaming up with Warner Bros. Movie World Fright Nights for a The Evil Within maze, well we actually got to experience it.

    More than just a 'marketing' stunt, the maze is a passionate recreation of splices of Shinji Mikami's intense and horror-heavy game.

    Click here for our aMAZEing experience (sorry).





    Ex-Team Ico Devs Reveal Vane TGS Trailer [Eorl- 02:25pm] From: AusGamers News [ 0 Comments ]
    A trailer for Friend & Foe's upcoming open-world game, Vane, takes players through a dusty desert in gameplay footage shown during Tokyo Game Show 2014.

    Vane follows a child with "an odd ability" in an unfamiliar land. The game will focus on mystery and exploration and is being developed for PC and "every other platform we can get our hands on," according to the video's description. Watch the trailer below for a brief look at its atmospheric world.

    Friend & Foe is a Tokyo-based studio whose collective design experiences include The Last Guardian, Battlefield 3, the Killzone franchise and more. In June, the studio announced that it was working on Vane and action arcade game Dangerous Men in parallel.



    Xbox Live Games with Gold Offers Battlefield: Bad Company 2 and Darksiders 2 [Eorl- 01:08pm] From: AusGamers News [ 0 Comments ]
    Microsoft's Games with Gold promotion ushers in three new titles in October: Battlefield: Bad Company 2 and Darksiders 2 for Xbox 360, and Chariot for Xbox One.

    DICE's first-person shooter Bad Company 2 and Vigil Games' action-adventure Darksiders 2 are likely familiar to many Xbox owners. Chariot is a new title from Canadian developer Frima Games and part of the ID@Xbox program for independent, self-published games. It's a 2D, local co-op platformer featuring a princess and her fiancé who are transporting the corpse of her father, the king, to its final resting place.

    Here's a breakdown of when October's Games with Gold titles will be available.
  • Chariot: Available from Oct. 1-31 on Xbox One
  • Battlefield: Bad Company 2: Available from Oct. 1-15 on Xbox 360
  • Darksiders 2: Available from Oct. 16-31 on Xbox 360
  • Xbox Live Gold subscribers currently have access to Super Time Force on Xbox One and Halo: Reach on Xbox 360 as part of September's Games with Gold offerings.

    Watch Metal Gear Solid V: The Phantom Pain TGS Trailers in English [Eorl- 12:02pm] From: AusGamers News [ 0 Comments ]
    Last weekend we saw a quite large dump of Metal Gear Solid V: The Phantom Pain footage thanks to Tokyo Game Show, however fans of English-speaking tongue were left a bit in the dark due to the Japanese language. Luckily, Konami has offered up three of the bigger reveals in plain English for an insight into the game's open-world universe.

    In a series of videos, Metal Gear creator Hideo Kojima showed how Snake will work alongside a pair of AI-controlled partners: Quiet the supernatural sniper and DD the eyepatch-wearing dog. These can be seen below, along with more than 20 minutes of direct-feed gameplay, all narrated by Konami commentary for your viewing pleasure.

    Metal Gear Solid V: The Phantom Pain will be launching in 2015 on PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360.







    Blizzard Now Allows World of Warcraft Characters to be Undeleted [Eorl- 11:57am] From: AusGamers News [ 2 Comments ]
    Those who may have accidentally deleted their most precious World of Warcraft characters can now undelete their character, bringing them back from the grasps of virtual death thanks to a new update from Blizzard.

    As usual with this kind of technology there are limitations; don't go expecting to retrieve your Night Elf Mohawk from six years ago. According to the World of Warcraft blog, you won't be able to recover characters that fall into the following categories:
  • Characters under level 10 and Death Knights at level 55 are not eligible to be undeleted.
  • Characters between level 10 and level 29 will no longer be recoverable after 90 days.
  • Characters between level 30 and 49 will no longer be recoverable after 120 days.
  • Please keep in mind you will only be able to use the undelete option once every 30 days.
  • All characters level 50 and above can be undeleted at any time, however. Undeleted characters will be restored all of their gear intact.

    Longtime WoW players may have one big question: can this be used to recover characters deleted years ago? Blizzard is apparently still working out details, but one GM on the blog says that "it may be likely depending on how high the character was before deletion."

    The Vanishing of Ethan Carter Now Available on Steam [Eorl- 11:34am] From: AusGamers News [ 5 Comments ]
    There's been a lot of anticipation over The Astronaut's gorgeous-looking horror exploration title The Vanishing of Ethan Carter, and today that wait is now over.

    Comprised of former People Can Fly (Bulletstorm, Painkiller) devs Adrian Chmielarz, Andrzej Poznanski and Michal Kosieradzki, The Vanishing of Ethan Carter is a first-person story-driven mystery game that focuses entirely on exploration and discovery. This means no guns, explosions or any combat.

    "Inspired by the weird fiction (and other tales of the macabre) from the early twentieth century, The Vanishing of Ethan Carter aims to significantly evolve immersive storytelling in games" reads the Steam page. While it features a private detective and quite a few mental challenges, The Vanishing of Ethan Carter is not an especially puzzle-ridden game. Our focus is on atmosphere, mood, and the essential humanity of our characters."

    The game is available now for PC, though the developer has announced that a PlayStation 4 version will be coming sometime in 2015.

    Square Enix Announces Oceanic Servers for Nosgoth [Eorl- 10:46am] From: AusGamers News [ 1 Comment ]
    Following the success of the Closed Beta in North America and Europe, Square Enix has announced that additional servers based in Sydney, Australia will be available to Nosgoth players, allowing a more pleasant play experience for us Oceanic folk.

    Developed by Psyonix, Nosgoth is a unique team-based player-versus-player game pitting together a variety of brutal Human and Vampire characters in a fight for survival.

    Cat Karskens, Nosgoth Community Manager with Square Enix, said, “Throughout Closed Beta and following the success of the Free Weekend there has been a strong demand for access to Nosgoth from gamers in Australia and New Zealand, so it’s great that we’re able to launch dedicated servers for these passionate gamers. We’re committed to providing the best possible game experience, and the Community feedback we've been receiving has been invaluable in ensuring we achieve this.”

    Those looking to jump into the action ahead of its free-to-play launch later this year can do so through the game's official website or Steam page.



    Creative Assembly Announces Total War: Attila for 2015 [Eorl- 10:11am] From: AusGamers News [ 10 Comments ]
    Popular RTS developer The Creative Assembly has today announced the latest strategy game in the long-running Total War series, titled Attila.

    As you would expect from the name, this one will be following one of the most famous warriors in history: Attila the Hun and his one million horsemen. The ultimate warrior from the East and leader of the Hunnic Empire, his reign stretched from the Ural River to the Rhine River and from the Danube River to the Baltic Sea.

    Total War: Attila introduces exciting new gameplay mechanics which improve and add to numerous core turn-based and real-time Total War systems. The world will darken around you as Attila’s forces descend on your homeland creating a unique vision of survival strategy.

    “With Total War: Attila we will create a Total War game that will challenge and enthrall fans of the series” said Janos Gaspar, project lead on Attila. “We’re reintroducing some features that fans have been asking for, such as family trees and skill trees, and improving many of the core aspects of Total War we know are important to them. But to really bring the period to life, we’re building on these foundations with many new strategic features for them to consider, such as advanced street-fighting, civilians, complete settlement destruction and dynamic fire that can rage across a city as armies clash. We want to push players to the limits of their skill to survive against the odds, and to love every minute of it.”

    As mentioned above, a new fire mechanic will be introduced into the game, allowing buildings to burn and fires to spread across the land. Diseases will also play an important role in the game, whereby not keeping your city in check could end up costing you the entire campaign by spreading these foul maladies during sieges, through enemy or friendly armies and even along trade routes.

    “Diseases were a key feature of the period,” said communications manager Al Bickham. “We’ve decoupled the squalor/sanitation balance that we had in Rome 2 from public order. It’s now directly related to the health of your city. If you don’t keep a city clean, it may suffer disease.”

    Total War: Attila is currently scheduled for a release sometime in 2015 on Windows and Mac.




    New The Witcher 3 Developer Diary Focuses on the Game's Stunning World and Monsters [Steve Farrelly- 10:29am] From: AusGamers News [ 5 Comments ]
    CD Projekt RED has served up another developer diary for their hotly anticipated The Witcher 3: Wild Hunt, and it continues to look incredible.

    The new five-minute long teaser for the game goes into detail about its huge open-world, and how its inhabitants -- friend and foe alike -- will change along with the player. It also looks at the game's monster inhabitants and what it means to be Geralt, a monster hunter.

    Monstrous.

    Watch it embedded below.



    Middle-earth: Shadow of Mordor Trailer Prepares You for Launch [Eorl- 10:10am] From: AusGamers News [ 0 Comments ]
    With the release of Lord of the Rings action role-playing game Middle-earth: Shadow of Mordor less than a week away, Warner Bros. has offered up a new trailer to give you a quick rundown on just what to expect when it comes to Talion and his ghostly powers.

    The trailer provides an in-depth look at Middle-earth: Shadow of Mordor’s characters, storyline, the innovative Nemesis System, pre-order bonus offers and more. Players will also learn more about Talion and Celebrimbor’s journey for retribution and the skills they’ll employ on their mission for revenge against the Dark Lord, Sauron, and his Black Captains.

    Check it out below, and you can catch Middle-earth: Shadow of Mordor on September 30th for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360.



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