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Thursday, 18th December 2014
Throwback Thursday - The Simpsons: Bart vs. the Space Mutants [Eorl- 03:06pm] From: AusGamers News [ 2 Comments ]
The Simpsons has reached record breaking television air time, and it isn't showing any signs of slowing down. Having celebrated their 25th anniversary this year, our Throwback Thursday expert Kosta Andreadis thought it would be a good time to check back with one of their more classic entries into the gaming world, The Simpsons: Bart vs. the Space Mutant.
Bart vs. the Space Mutants is a licensed video game in the worst sense of the term. Something strictly for fans and something that will only become a worthy experience if you’re willing to overlook its shortcomings and spend an inordinate amount of time making small, incremental, and frustrating, progress.
Click here for our Throwback Thursday "The Simpsons: Bart vs. the Space Mutants" edition.

And if you have any requests for this new weekly column; games or genres you want explored, throw your two-cents in the Comments section.

Steam Client Beta Leaks Revised Steam Controller Design [Eorl- 02:34pm] From: AusGamers News [ 0 Comments ]
The Steam Controller has seen a new revision, according to a design document leaked from files in the latest Steam Client Beta.

As reported by ValveTime, this new design adds what appears to be a D-pad on top of - or in lieu of - the left trackpad. It's not entirely clear if this means the D-pad has replaced the trackpad wholesale, but it's hard to imagine using the rest of the pad for anything else with a big plus symbol protruding from it.

Last month Valve told Techradar that it would be skipping CES 2015, but would have "a large Steam Machine presence" at GDC 2015 in early March, so expect to see this new design in action then - unless it gets changed again that is.

DayZ Celebrates One Year, Updates Plans for 2015 [Eorl- 12:47pm] From: AusGamers News [ 2 Comments ]
While DayZ as a whole has been available for nearly three years thanks to its earlier ARMA 2 mod in January 2012, its standalone release has celebrated its first birthday since launching on Steam Early Access in December of 2014 with a retrospective video and updated roadmap.

Coming in at just under five minutes, the clip features a number of developers talking about the world of DayZ and how it has grown. Those featured include creator of the game Dean "Rocket" Hall alongside producer Brian Hicks, who chat about the events leading up to the game's release, the role of the community and more.

As for the development roadmap, it isn't all too different from the one released in November. The new additions include improved cooking/horticulture and an advanced anti-hack system in Q1, world containers and a new physics system in Q2, and advanced communication in Q3. Full list can be found below.
Q1 2015

  • Basic vehicles
  • Central economy (advanced loot distribution)
  • New renderer
  • New Zombie AI
  • Basic stealth system (zombies, animals, ...)
  • Diseases

  • Q2 2015

  • Advanced vehicles (repair, modifications, ...)
  • Advanced animals - life cycle, group behavior
  • Player statistics
  • New UI Stamina / fatigue
  • Dynamic events

  • Q3 2015

  • Traps
  • Barricading
  • Character life span + soft skills
  • Animal predators + birds
  • Aerial transport
  • Console prototype

  • Q4 2015

  • BETA version
  • Animal companions (dog, horse)
  • Steam community integration (Achievements, Steamworks modding, etc)
  • Construction (building shelters / walls / ...)
  • Bohemia also revealed that DayZ's price will shift to $34.99USD later this month, with the final price point being $49.99USD.

    Wednesday, 17th December 2014
    World of Warships Hands-On Preview – Rock, Paper, Scissors Spliced with Mercy on the Open Seas [Steve Farrelly- 04:04pm] From: AusGamers News [ 3 Comments ]
    Following the weekend's shortform access, we have a hands-on preview of Wargaming's third entry in the 'World of' series, World of Warships.

    Nachosjustice takes us to the high-seas in the third cog in Wargaming's unstoppable war machine and walks away maintaining that the strength across all three 'World of' brands is how different they all play against one another.

    From his preview:
    Much like its older brothers, World of Warships separates its fighting vehicles into categories. In this instance, players choose between Cruisers, Destroyers, Battleships and Aircraft Carriers, with the latter instance also acting as a VIP ship that should be destroyed if it’s flying opposing colours, or protected if it’s waving your team’s flag. The different classes also represent a pecking order and rock-paper-scissors-style gameplay mechanic where the lighter and faster classes are purpose built to take down their lumbering opponents in bigger boats.
    Click here for our full World of Warships hands-on preview.

    Elite: Dangerous Now Available for Space Exploration [Eorl- 11:54am] From: AusGamers News [ 12 Comments ]
    The highly anticipated Elite: Dangerous launched today. After almost two years in the making, following a very successful £1.5 million Kickstarter campaign the man behind the project pressed a big red button. Version 1.0 of the game is now available to purchase and play.

    The premise of Elite is simple "Start with a small starship and 1,000 credits, and do whatever it takes to get the skill, knowledge, wealth and power to stand among the ranks of the Elite." However the game takes place in "a cutthroat galaxy… an epic, full-scale recreation of our Milky Way," with galactic superpowers making war, pirates, bounty hunters, smugglers, explorers and more. In the game you can fly alone or with friends and your actions change the galaxy around you.

    If you are taking your first steps in Elite: Dangerous and wonder where to start, you might be interested to know that at your nearest docking bay you will find the game's story-driven campaign and newsfeed, reports Polygon. "Check the GalNet feeds to see the events happening across the galaxy. At launch we'll unlock the core Imperial worlds, where the first major story events and story-specific missions will be available," said the developers in an email. The first of the major story events revolve around the fate of the Emperor, who is ill, and the six rivals jostling to take his place.

    Xbox Australia Launches Locally Hosted Services [Eorl- 11:57am] From: AusGamers News [ 5 Comments ]
    Xbox Australia has announced that starting today, Xbox One fans will be able to experience enhanced gameplay and services thanks to localised Australian servers.

    According to the press released received by AusGamers, these servers will be located in Microsoft's Sydney Azure database. Alongside faster local downloads and low pings the new servers will also bring game-specific features such as enhanced AI and graphics for Titanfall or Forza Horizon 2, though the skepticism in me says that's probably not quite true.

    "The launch will also improve the reliability and stability of online gameplay for supported titles by switching from international servers and peer-to-peer connections to dedicated Australian Xbox Live servers," says Microsoft. "This will reduce drop outs and host migrations when players leave a locally supported game and provide players with a more enjoyable and reliable multiplayer gaming experience."

    Current Xbox One games supported by Australian based Azure datacenters Xbox Live servers include Forza Motorsport 5, Forza Horizon 2, Sunset Overdrive, Halo: The Master Chief Collection.

    Tuesday, 16th December 2014
    AusGamers Tech Tuesday - GAEMS Vanguard Black Edition Review [Eorl- 05:14pm] From: AusGamers News [ 2 Comments ]
    We are back once again for the latest Tech Tuesday review, where Nathan "nachosjustice" Lawrence takes a look at all the upcoming tech that you may (or may not) have heard.

    Today Nathan gets his hands on the intentionally misspelt GAEMS Vanguard Black Edition and finds out whether this truly is the answer to mobile console gaming.
    When it comes to gaming on the go, PC enthusiasts have it a whole lot easier than consolers. It seems every other manufacturer is throwing its hat in the gaming-laptop ring, but GAEMS has taken on the job of offering a useful mobile solution for console gamers, and it does so admirably.
    Click here for our review of the GAEMS Vanguard Black Edition.

    Total War: Arena Resurfaces, Closed Alpha Signups Available [Eorl- 04:04pm] From: AusGamers News [ 0 Comments ]
    A MOBA mixed with strategy, Creative Assembly's Total War: Arena has re-surfaced today, with the developer announcing that the title has now entered closed alpha status.

    Total War: Arena, announced back in March 2013, is a free-to-play PC strategy game in which two teams of 10 players battle against each other. Each player controls three units of warriors led by an iconic commander from history. Alexander the Great, Leonidas, Germanicus and Caesar are all in the game - and you level them up as you play.

    As a free-to-play game expect in-game purchases that let you customise your units and speed progression, according to the game's fact sheet.

    "We have spent time since the announcement evolving both the gameplay and the supporting technology, to ensure we deliver smooth online service for multiplayer gamers", said project lead Gabor Beressy. "We are excited to say that the game is now in Closed Alpha, and we welcome feedback from players to inform the next stages of development."

    Signing up for the alpha is as easy as heading to the official Total War: Arena wiki entry, where you'll need to complete a fairly simple and quick questionnaire.

    Tactical RPG Warhammer Quest Arriving January for Steam [Eorl- 03:04pm] From: AusGamers News [ 1 Comment ]
    Rodeo Games has announced that the tablet strategy game Warhammer Quest will soon be launching onto PC, Mac and Linux come early next year.

    The strategy game based on Game Workshop's original 1995 board game will launch on Steam on January 7, 2015. The video game adaptation of Warhammer Quest was introduced in May 2013 on iPhone and iPad, where it is still available for $5. Set in the popular Warhammer universe the game features turn-based tactical RPG action with dungeon exploration.

    The Steam version will be available at two different pricing tiers: The standard edition begins at $15 and features three areas in the game as well as the "Vampire and Zombie" content pack. Players can also opt for the Deluxe edition for $30, which includes all the goodies from the standard edition plus "more than $27 of additional extras." Those that purchase Warhammer Quest on Steam before January 7 will get a 20 percent discount ($12, $24 for the Deluxe edition).

    Hearthstone: Heroes of Warcraft Now Available on Android Tablets [Steve Farrelly- 11:12am] From: AusGamers News [ 3 Comments ]
    Blizzard's massively popular digital-only CCG is now available on Android tablets, the publisher has announced.

    At this year's BlizzCon Blizzard revealed that alongside releasing the game's first official expansion, Goblins vs Gnomes, in December, the long-awaited Android release would also make the Holiday month, and today exactly that has happened.
    Blizzard Entertainment invites Android™ gamers to a friendly fireside duel—Hearthstone®: Heroes of Warcraft™ is now available for Android tablet devices! Players in Canada, Australia, and New Zealand can now download the game for free on Google Play™, with the worldwide rollout on Google Play and the Amazon Appstore for Android coming in the days ahead.

    Hearthstone players on Android tablets have access to all of the exciting features and content available in the Windows, Mac, and iPad® versions of the game—including the recently released first expansion, Goblins vs Gnomes™, which adds more than 120 new cards and an all-new type of minon, Mechs. Players can purchase Goblins vs Gnomes card packs in the in-game shop for gold or real-world currency, earn cards as Arena rewards, or craft them using Arcane Dust.

    To celebrate the launch on Android and help new players start their collection, anyone who starts one game in any mode on their Android tablet will receive one free Classic card pack from the original Hearthstone set.
    We're currently wading through the huge number of new cards from the Goblins vs Gnomes expansion for review, and will post up our thoughts once we're convinced we've got enough out of the mechanically-driven new cards for a thorough review, so stay tuned.

    DmC: Devil May Cry and Devil May Cry 4 Heading to PlayStation 4, Xbox One [Eorl- 10:44am] From: AusGamers News [ 0 Comments ]
    DmC: Devil May Cry - Definitive Edition, an expanded and upgraded version of developer Ninja Theory Limited's 2013 franchise reboot, will be released for PlayStation 4 and Xbox One come March 17, 2015, for $39.99, publisher Capcom announced today.

    Devil May Cry 4 Special Edition is also headed to the same consoles in the summer of 2015, though Capcom did not announce a date or price.

    DmC: Devil May Cry - Definitive Edition will arrive on the new consoles with the original version's downloadable content as well as new modes of play, running at 60 frames per second in 1080p resolution.

    "New to DmC: Devil May Cry - Definitive Edition, players will be able to play as Dante's twin brother himself in Vergil's Bloody Palace Mode," Capcom's press release reads. "For an extra depth of challenge, players will be able to try out the added Gods Must Die difficulty level and Must Style Mode as well as Hardcore Mode, which has been designed to play more like the classic Devil May Cry series. DmC: Devil May Cry - Definitive Edition players will also receive new Dante and Vergil costumes inspired by classic Devil May Cry character designs."

    The upcoming version will also include balance fixes suggested by players, stage-specific modifiers like a Turbo Mode as well as leaderboards and more. Press play above and browse the gallery below for a closer look at DmC: Devil May Cry - Definitive Edition.

    Xbox App Uncovered in Leaked Windows 10 [Eorl- 09:48am] From: AusGamers News [ 4 Comments ]
    An early version of Windows 10, Microsoft's new operating system, has leaked onto the internet, and in the process revealed plans for a new Xbox app for PC.

    The Verge were first to uncover the leaked consumer build, finding that the new Xbox app acts as a gateway to the Xbox ecosystem. Achievements, a friends list, activity feeds and the Xbox Store are all available.

    Elsewhere, the build reveals support for Cortana, a Siri-like program already available for Windows Phone. The Cortana character is lifted from the Halo universe.

    The leak comes as Xbox boss Phil Spencer said Microsoft was now ready to divulge its plans for gaming on PC.

    "It's time for us to talk about gaming on Windows," he said in a tweet discussing a Windows 10 event set to take place at Microsoft's Redmond headquarters in January 2015. Hopefully we can expect more solid confirmation on what this new Xbox App will offer to PC gamers, and hopefully it isn't just a glorified Xbox store front.

    Friday, 12th December 2014
    The AusGamers Weekly Wrap-Up - Week Ending December 12, 2014: The Witcher 3 Delay, Tacoma, Adrift, Uncharted 4, Destiny and More [Steve Farrelly- 05:51pm] From: AusGamers News [ 6 Comments ]
    We're back with another AusGamers Weekly Wrap-Up video for your viewing pleasure, this week focusing on The Witcher 3's delay, new games announced at The Game Awards, Uncharted 4, Bloodborne, Destiny and more.

    Read More.

    Secure Your Key for the World of Warships Sneak Peak Weekend [Eorl- 04:06pm] From: AusGamers News [ 4 Comments ]
    hanks to the fine crew at Wargaming, we have a literal boatload of keys available for this weekend's two-day sneak peak event, dubbed “World of Warships: Rock-Paper-Scissors."

    “This weekend with World of Warships, we are starting with a new model of testing and are looking forward to seeing the results of this new approach,” stated Daniil Volkov, World of Warships Development Director. “The game is still in the early stages of development. Opening it to a larger audience will allow us to get a lot of relevant feedback that will be instrumental in defining player expectations and outlining what we are to focus on in the coming months.”

    The two-day event will feature three classes of military vessels, offering players the chance to experience the unique “Rock-Paper-Scissors” approach to naval combat. Players will have the opportunity to command American cruisers and destroyers as well as Japanese battleships, cruisers, and destroyers.

    To claim your key, head over to the promotion page and follow the instructions.

    DOOM Celebrates 21st Birthday with Rare, Original Game Art [Eorl- 12:45pm] From: AusGamers News [ 3 Comments ]
    Iconic first-person gritty shooter DOOM is celebrating its 21st birthday today, and co-creator John Romero has offered a stream of tweets revealing "never-before-seen DOOM game art," according to the former id Software developer.

    Developers created some of Doom's now iconic characters by scanning models, and Romero shared the original scans for the arch-vile, cyberdemon as well as the revenant from Doom 2. Software-focused images from Doom include the original in-game font, unused wall textures and a gruesome pile of meat, which you can see below.
    Romero wrapped up his tweets with the image that appears below, which shows the Doom 2 development team in 1994. He also gathered more than 60 images for anyone to download over here.

    343 Industries Talks Halo 5: Guardians Beta: Player Abilities, Feedback, Aussie Servers, Heritage and More [Steve Farrelly- 12:22pm] From: AusGamers News [ 2 Comments ]
    AusGamers caught up with 343 Industries' Josh Holmes and Tim Longo to talk about the series' heritage and the upcoming Halo 5: Guardians multiplayer beta for Xbox One.

    The most important part of the interview from an Aussie perspective was their acknowledgement of our geographically-challenged position in the world and our need for dedicated servers to remain competitive and plain having fun.

    "It’s something that we’re aware of and we’re looking at and we’re working with the Xbox Live team to try and improve the server support that we have in the region," Holmes told us. "We know it’s been an issue historically. And hopefully as we get through the beta we’ll be able to gather more data from that experience and use that to improve things. I know it’s a goal for the platform as well.

    "There’s a lot of specific development and services that we’ve done on our end to support the experience but that is then also hosted in Azure so that gives us the ability to scale and powers Xbox Live."

    Hopefully given that Azure is now here in Australia, it will mean a seamless and smooth multiplayer run in the game (and others) moving forward.

    Click here for the full interview.

    Steam Winter Sale Date Leaked, Steam Holiday Auctions Launch [Eorl- 11:36am] From: AusGamers News [ 4 Comments ]
    The Steam Holiday Sale 2014 will begin on Thursday, December 18 and run through to Friday, January 2, that is according to a recent leak by PayPal Japan.

    As mentioned, the news comes courtesy of an email sent to a Japanese Paypal user which was then posted on Reddit for all to see. Nothing has been officially confirmed yet, however considering this will be the second time in as many months that a Steam sale's date leaked thanks to PayPal its probably safe to say this is legitimate. Prepare thy wallets!

    In related Steam news, those fearing their inventory is becoming a bit too clustered with useless junk will be happy to hear Valve has a solution for you: Steam Auctions.

    From now through next Thursday, gamers may recycle unused items - such as Trading Cards, backgrounds, and emoticons - and exchange them for "Steam Gems." Once converted, those Gems can be used to bid on nearly 200,000 new games, though you'll only win if you bid the most gems, like a typical auction.

    The first auction round ends on 16 Dec @ 2:45am with a new round ending every 45 minutes until the last auction round ends on 19 Dec @ 5:00am. Check out the official website for more info on the auctions.

    Huge Holiday Competition! - Win a Sony Xperia Z3, PS4, Dualshock Mount and a Mobile Gaming Tent [Steve Farrelly- 11:29am] From: AusGamers News [ 15 Comments ]
    Thanks to Sony Mobile, AusGamers has a mammoth holiday giveaway where five lucky people can walk away with their own mobile gaming cave set-up that includes a Sony Xperia Z3 handset, a PS4, a Dualshock Mount for the handset and a mobile gaming tent.

    Is the TV in your house a struggle to own for gaming? Are you constantly kicked off so someone can watch silly reality TV shows about singing, or islands, or singing on islands? With the Sony Xperia Z3 and the PS4's Remote Play functionality, you can take the TV with you by streaming your PS4 experience to the mobile device over a Wi-Fi network, which is why we're also giving you an exclusive gaming tent so you can create your own uninterruptable gaming space.

    All you need to do to go into the draw for this giveaway is tell us in 25 words or less:
    What most commonly interrupts your videogame time?

    The most creative (or heartbreaking) entries will go into the draw to be one of five lucky winners for the full prize-pack.

    Click here to enter!

    Mojang's Scrolls Now Officially Available [Eorl- 10:10am] From: AusGamers News [ 3 Comments ]
    After more than 18 months in beta, Mojang's collectible card game Scrolls is now officially available to the public, the developer announced today.

    Mojang released a new trailer for Scrolls to celebrate the launch and said that the strategy game, which is available for Mac and Windows PC platforms, is also coming to Android tablets and will have its price lowered to $5. An iPad version of Scrolls is on the way, but not until sometime in 2015, Mojang's Owen Hill said. A demo for Scrolls is available to download from the game's official website.

    Scrolls is a card-based strategy game that blends elements from both classic trading card games and board games, and features a story written by Penny Arcade's Jerry Holkins.

    Thursday, 11th December 2014
    Throwback Thursday – Rebel Assault II: The Hidden Empire (1995) [Eorl- 04:57pm] From: AusGamers News [ 0 Comments ]
    Kosta is back with another old-school title, this time from 1995 and fuelled by the recent Star Wars: Episode VII trailer. That's right, he's taking a look at Rebel Assault II: The Hidden Empire.
    Sure the signs were there from the beginning with the dreadful Star Wars Holiday Special and there again as the film trilogy concluded when the Ewoks got their own made-for-TV movies. But even so the good far outweighed the bad, and bad Star Wars was kind of hard to find. You could say that it was once technology reached a point where all manner of computer generated imagery could be inserted into twenty year old classics, leading to a Prequel Trilogy that should probably be re-classified as animated instead of live-action that the Star Wars franchise as a whole fundamentally changed.
    Click here for our Throwback Thursday "Rebel Assault II: The Hidden Empire" edition.

    And if you have any requests for this new weekly column; games or genres you want explored, throw your two-cents in the Comments section.

    Star Wars: The Old Republic Shadow of Revan Expansion Now Live [Eorl- 04:04pm] From: AusGamers News [ 6 Comments ]
    Star Wars: The Old Republic's Shadow of Revan expansion is now live, bringing a swathe of new content including increase in levels and a new storyline arc to the free-to-play MMO.

    The new expansion will deliver a chunk of new story content centered around Revan, a powerful Jedi central to the plot of BioWare and Obsidian’s Knights of the Old Republic RPGs. According to its description, Shadow of Revan will focus in on the re-emergence of “a long-hidden sect of extremists” led by Revan intending to enact a plan that “will leave the Republic and the Empire in ashes.”

    What this amounts to in terms of gameplay is “five new levels” of narrative, a new level cap of 60 and new “high-level multiplayer Flashpoints and Operations.” The expansion will also add in a fresh swathe of gear and reputation rewards as well as a new “discipline system” that will allow players to “customize [their] combat experience” by selecting new disciplines as they advance through the game.

    Unfortunately for all free-to-play players, the new content is subject to all the same restrictions as the rest of the game. To see BioWare’s full announcement, feel free to head over to the game’s official website.

    Elite: Dangerous Launch Trailer is Cinematic and Gorgeous [Eorl- 11:35am] From: AusGamers News [ 8 Comments ]
    With its launch fast-approaching, Elite: Dangerous developer Frontier Developments has taken it upon themselves to offer up a new trailer celebrating its Gamma 2.0 stage, and while in pure cinematic form it still looks incredibly fancy.

    Earlier this week it was also announced that those who have previously played in past betas or alphas will have none of their progress wiped when the game releases on December 16th. Players’ starting credits will also be increased tenfold and all players starting or restarting the game will receive the new credits allocation.

    Elite: Dangerous is currently still available for pre-order, with more information available through the official website.

    Take-Two President: Don't like GTA V, don't buy it [Eorl- 09:59am] From: AusGamers News [ 6 Comments ]
    Speaking at the BMO Capital Markets 2014 Technology & Digital Media Conference (as chronicled by GII) today, Take-Two president Karl Slatoff said that those pushing to get Grand Theft Auto V banned in Australia should simply not buy the game if they don't like it, not get it banned from store shelves.

    Last week Target Australia and Kmart Australia pulled the game from store shelves after being pressured by an online petition decrying the game's portrayal and treatment of women.

    Today Slatoff was blunt in his response:
    "We have 34 million people who bought Grand Theft Auto, and if these folks had their way, none of those people would be able to buy Grand Theft Auto. And that really just flies in the face of everything that free society is based on. It's the freedom of expression, and to try to squelch that is a dangerous and slippery slope to go down. So it's really more disappointing for us in that regard than it is in the context of our business. Our business is going to be completely unaffected by this; it doesn't make a difference to us. At the end of the day though, it's not something you want because it's a poor leadership decision."
    Slatoff went on to say that Australia is a small region for them and that there are plenty of other retailers that are still selling the game.

    Wednesday, 10th December 2014
    Bungie's DeeJ Talks The Dark Below, MMO Obsolescence, Destiny as a Work in Progress and More [Steve Farrelly- 04:59pm] From: AusGamers News [ 2 Comments ]
    To celebrate the release of Destiny's first official expansion, AusGamers was given a chance to chat with Mr Destiny himself, DeeJ, about the expansion, the vanilla game, challenges placating community and much more.

    Here's an excerpt from the interview:
    AusGamers: It’s common for MMO developers to worry about the concept of obsolescence -- the World of Warcraft developers have often pushed back the concept of yearly expansion packs due to the fact that people might feel… like they’re wasted their time if a new level cap comes in 12-months after the old one. You guys have changed the level cap three months after launch, what are you guys doing to combat that potential feeling of obsolescence?

    DeeJ: Like I said, any of the players of this game are welcome to invest in these new opportunities to develop, so I think that obsolescence comes from sitting still. And by and large, the players of Destiny told us they want more content; that they want new ways to build their Guardian; that they want new challenges to tackle. So we’re here to provide them with that.

    An MMO typically follows a subscription model where the concern is that every single player you have in your player-base is someone that you need playing the game constantly enough to opt-in with a monthly fee. With Destiny we are providing a console gaming experience, and our goal is to make that experience deeply meaningful to the people who decide to play. And to give them more reasons to come back to that experience time and time again. So even if a player takes a break to play another game that they can spin in their tray for a few weeks, we’re hoping that The Dark Below is an invitation for them to come back and check out what’s new.

    Obviously we don’t want to make any player feel like they’re obsolete; we don’t want to make any player feel that the time they’ve invested in our game is a waste.
    Click here for the full interview with Bungie's DeeJ.

    Grab Screencheat in Humble Bundle for Three Extra Copies [Eorl- 12:20pm] From: AusGamers News [ 2 Comments ]
    Local Australian developer Samurai Punk has sent word that their hilariously competitive first-person shooter Screencheat is now available on Humble Bundle storefront, and with a sweet deal to boot.

    For a limited time, grabbing a copy of the game on Humble Bundle will grant you three extra gift codes for your friends or family. Essentially, its a buy one get three free offer at the sweet price of only $9.99.

    For those not in the know, Screencheat is a chaotic split-screen multiplayer shooter that forces players to utilise the taboo method of screencheating. Players will have to master the art of taking a not-so sneaky look at their opponent’s screens and working out where they are based on uniquely coloured areas of the map and distinctive landmarks, and hopefully get a shot off before others catch on.

    Samurai Punk also notes that if you share at least one copy of your game, you will also get a free upgrade to Screencheat Deluxe, a unique Humble-themed weapon, a special Humble Holiday Bonus that includes a special rag doll and a skinned game mode, and a free copy of Critical Mass.

    You can grab the game directly through the Humble Store here, or check out the PAX Aus 2014 video below for a great highlight of the game's reception in Melbourne.

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