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Friday, 2nd December 2016
5 Questions With Anathan 'ana' Pham Ahead of the Boston Major [Joaby- 06:27pm] From: AusGamers News [ 0 Comments ]
We got the opportunity to chat with OG's Anathan 'ana' Pham recently, and we asked him five questions in the lead up to the East Coast showdown, which will kick off properly this weekend.

AusGamers - How did you get your start playing for OG?
ana - It started in an office in China, and OG was bootcamping for the Shanghai Major. One of my managers met Tal ['Fly' Azik] and that's how they contacted each other. And Tal approached us and asked if we wanted to join OG. I'm not sure why Tal asked us. But he approached us and we took it — I mean, obviously, right?

AG - Yeah, obviously. Have you always been into Dota or did you start somewhere else? What got you into gaming?
Ana - Playing Smash [Bros], Counter-Strike, yeah Nintendo games. I watched my brother player a bit of Dota 1 and I played a bit of it, but I got into Dota 2 a year after it came out. When I started high school I got really into it. I found it fun and i was pretty good at it, and I destroyed all my friends and yeah.

AG - What was it like when you first moved to China to play Dota?
Ana - I had culture shock sometimes. It was pretty weird. It's China, right, you walk the streets and you're wondering what that guy is doing, what that kid is doing. Everything is so different. The food is different, the world is different there. But I guess I'm just like, let them do what they gotta do, and I'll just play Dota.

AG - What made you chase Dota 2 as a career?
Ana - I just want to play Dota. I want that to be my work.I'm pretty lucky if you think about it. It feels like Saturday every day and it feels really great.

AG - How do you think you'll go at the Boston Major coming up?
Ana - I think we'll do well. We've been practicing hard and playing some matchups against [Gustav Magnusson] S4 and coach Sébastien ['7ckngMad' Debs]. Getting a lot of help, training hard.

OG's first game is against is against iG.Vitality, an offshoot of ana's old team Invictus Gaming, and it should be a cracking game to watch. Ana and iG didn't part on the best of terms prior to his signing with OG — it will be interesting to see if that fires him up at all.

Stay tuned on AusGamers for more coverage of the Boston Major across the weekend and throughout next week. And if you're wondering what to watch for, check out 5 Things To Watch For In The Dota 2 Boston Major

Finally! Here's the Long Awaited Mass Effect: Andromeda Gameplay Trailer [KostaAndreadis- 03:22pm] From: AusGamers News [ 11 Comments ]
And in it we get to see space stuff, planet stuff, outpost stuff, vehicle stuff, and even Spectre-power stuff! Built on the Frostbite engine, in a lot of ways what we see looks like a cross between Mass Effect 3: The "Final" One and Dragon Age: Inquisition. The combat is fast, fluid, and intense, and the video showcases quite a few different encounters. The exploration also looks to be more involved -- and includes things like collecting minerals and crafting materials.

Plus, the return of the glorious Galaxy Map.



Mass Effect Andromeda has a tentative release window of Autumn 2017.

Watch This - The Legend of Zelda: Breath of the Wild Trailer and Gameplay Footage from The Game Awards [KostaAndreadis- 02:58pm] From: AusGamers News [ 1 Comment ]
Even though they've got a new console coming out early next year, for the past year or so now pretty much Nintendo's only console presence has been the upcoming The Legend of Zelda: Breath of the Wild. Which undoubtedly looks fantastic, but we're kind of wondering what else they've got cooking. Because at this point every new trailer and bit of gameplay footage just reminds us that we can't play it yet. And we want it now.

In fact, our anticipation has probably entered unhealthy levels, as this looks like it could quite possibly be the greatest open-world game ever created. Yeah, we're totally hype.

Here's the new trailer.



And here's game director Eiji Aounuma introducing a slice of gameplay.





Walk the Mean Streets of Gadgetzan with Hearthstone's Latest Expansion [KostaAndreadis- 02:28pm] From: AusGamers News [ 0 Comments ]
Available now, Mean Streets of Gadgetzan introduces 132 new Hearthstone cards to the fold, themed around the various crime families that run the streets and alleyways of Gadgetzan. Also, new tri-class cards which can become part of any three different classes decks, introduce a new way to play the immensely popular card game.



In Mean Streets of Gadgetzan, players find themselves in the grimy back-alleys of a lawless locale where criminals from all over Azeroth have found a haven free of scrutiny from the Horde and the Alliance. Above all the petty perpetrators and small-time criminals sit three crime families that truly rule the streets: the weapon-smuggling Grimy Goons, the assassins of the Jade Lotus, and the mana-hungry Kabal. Each family offers unique benefits to its own select set of three Hearthstone classes, allowing them to use special tricks of the trade unavailable to rival families. When building decks, players must choose their allies wisely!
 
“With Mean Streets of Gadgetzan, we’re introducing some exciting new mechanics to give deck-builders all-new ways to play Hearthstone,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “It’s going to be fun to see the influence of the three crime families spread throughout Gadgetzan as players align themselves with the Grimy Goons, the Kabal, and the Jade Lotus.”


Marvel's Guardians of the Galaxy: The Telltale Series Coming in 2017 [KostaAndreadis- 02:07pm] From: AusGamers News [ 0 Comments ]
First published by EA in 2011, People Can Fly's Bulletstorm was an over-the-top shooter where skill shots, combos, and other insanity led to an almost instant cult-classic. And now, a remastered Full Clip edition is coming April 2017 for PCs and Console, from the newly minted Gearbox Publishing. Featuring revamped visuals, and a few new maps, Bulletstorm: Full Clip Edition also brings a playable Duke Nukem for those that pre-order.

Bulletstorm: Full Clip Edition brings the critically-acclaimed cult-classic shooter to PlayStation® 4, Xbox One™ system, and PC in stunning ultra-high resolutions. Updated with hi-res textures, increased polygon counts, sterling audio, and smoother frame rates—all running in up to 4K resolution on PC and PS4™ Pro—this new version of Bulletstorm comes with all of the previously-released add-ons along with all-new content.
  • The Total Package – All previously-released content including all maps, modes, and more on your favorite modern platform
  • New Overkill Campaign Mode – Blast your way through the campaign by starting with an unrestricted arsenal of weapons and Skillshots
  • New Echo Maps – Showcase your skills on six brand-new levels for the score-based Echo Mode
  • Killer Visuals – Presented with updated models, environments, and animations all running at a smoother framerate than ever before
  • The Art of Destruction – Orchestrate masterful kills by mixing fast-paced gunplay with unique kick, slide, and leash combos
  • Visceral Audio – Bask your ears in Skillshot glory with newly remastered audio effects
  • Duke Nukem’s Bulletstorm Tour – Pre-order the game and get the option to play through the entire Bulletstorm: Full Clip Edition campaign as Duke Nukem, featuring a fully rerecorded script and brand-new lines from the original voice of Duke


Check it out.



Hideo Kojima Presents a New Clip from the Upcoming 'Death Stranding' at The Game Awards [KostaAndreadis- 01:52pm] From: AusGamers News [ 2 Comments ]
And, it features more creepy and weird baby stuff. Plus, Hannibal and the director of Pacific Rim. The new clip seems to be a little more coherent than the first teaser, only because we get to see fighter planes and soldiers. Two things that we tend to see a lot of in games. As for the rest of it, it's an evocative and impressive real-time 'thing' running on a PlayStation 4 Pro. It certainly looks cool, even if we have no idea what's going on.

The presentation followed Hideo Kojima getting a special award, basically for being Hideo Kojima -- i.e. an all-round videogame genius.

Check it out.





Bulletstorm: Full Clip Edition Brings Back the Over-the-Top Shooter, with Added Duke Nukem [KostaAndreadis- 02:05pm] From: AusGamers News [ 0 Comments ]
First published by EA in 2011, People Can Fly's Bulletstorm was an over-the-top shooter where skill shots, combos, and other insanity led to an almost instant cult-classic. And now, a remastered Full Clip edition is coming April 2017 for PCs and Console, from the newly minted Gearbox Publishing. Featuring revamped visuals, and a few new maps, Bulletstorm: Full Clip Edition also brings a playable Duke Nukem for those that pre-order.

Bulletstorm: Full Clip Edition brings the critically-acclaimed cult-classic shooter to PlayStation® 4, Xbox One™ system, and PC in stunning ultra-high resolutions. Updated with hi-res textures, increased polygon counts, sterling audio, and smoother frame rates—all running in up to 4K resolution on PC and PS4™ Pro—this new version of Bulletstorm comes with all of the previously-released add-ons along with all-new content.
  • The Total Package – All previously-released content including all maps, modes, and more on your favorite modern platform
  • New Overkill Campaign Mode  –  Blast your way through the campaign by starting with an unrestricted arsenal of weapons and Skillshots
  • New Echo Maps  – Showcase your skills on six brand-new levels for the score-based Echo Mode
  • Killer Visuals – Presented with updated models, environments, and animations all running at a smoother framerate than ever before
  • The Art of Destruction – Orchestrate masterful kills by mixing fast-paced gunplay with unique kick, slide, and leash combos
  • Visceral Audio – Bask your ears in Skillshot glory with newly remastered audio effects
  • Duke Nukem’s Bulletstorm Tour – Pre-order the game and get the option to play through the entire Bulletstorm: Full Clip Edition campaign as Duke Nukem, featuring a fully rerecorded script and brand-new lines from the original voice of Duke


Check it out.





Watch The 2016 'The Game Awards' Live, Right Now [KostaAndreadis- 12:41pm] From: AusGamers News [ 1 Comment ]
The 2016 The Game Awards are happening right now and is streaming all over the world. In addition to awards being presented to developers, expect quite a few new trailers for upcoming games. And perhaps a few surprise announcements. It's "gaming's biggest night" apparently, so click through to watch the show unfold as it happens. There will be awards handed out, and new looks at both Mass Effect and The Legend of Zelda.

My money's on Overwatch winning Game of the Year.



Take to the Slopes with Steep, Out Now for Consoles and PC [KostaAndreadis- 12:35pm] From: AusGamers News [ 0 Comments ]
But, as the game has a sizable online component servers and access go live at 7:00 PM AEDT. It feels like it's been quite a while since we've had a high profile snowboarding game, and Steep, which provides the massive open worlds of the Alps and Alaska also offers up skis, wingsuits, and paragliders.

In Steep, players drop in to the Alps and ski, snowboard, wingsuit and paraglide through the game’s massive open world playground, filled with exhilarating challenges and breathtaking views. Riders can discover remarkable places and experience unforgettable moments through many different activities including “Mountain Stories”, which offer more narrative oriented opportunities. To show off their creativity, players can combine six different playstyles as they perform crazy stunts and discover uncharted areas: Explorer, Freerider, Freestyler, Bone Collector, Extreme Rider and Pro Rider. The sky is the limit; thrill-seekers and explorers alike can drop in anywhere and roam the Alps to learn the mountains’ secrets. Steep’s open world will be further enriched by the majestic slopes of Alaska in a free update available after launch.


Check out the launch trailer below.




Thursday, 1st December 2016
5 Things to Watch For in the Dota 2 Boston Major [Joaby- 04:12pm] From: AusGamers News [ 1 Comment ]
The Boston Major — the first of Valve's Dota 2 tournaments for the 2016 - 2017 season — is kicking off this weekend with Group Stages. The event, being held at the Wang Theatre in Boston, should set the scene for the rest of the Dota 2 season, although there are some notable absences. Here are 5 things to watch out for as the first event in the season kicks off.



1 - Aussie, Aussie, Aussie!
Australia has decent representation at the Boston Majors, with three players in three fantastic teams. Damien "kpii" Chok is currently playing for Chinese team Newbee — as he did at The International this year. Kim "Velo" Tae-sung is Offlaning for South Korean team MVP Phoenix, who should be back in form with Lee "Forev" Sang-don slotting back into the team to replace Lee "Reisen" Jun-yeong. And Anathan "ana" Pham is playing for European team OG, filling the space Amer "Miracle" Barqawi left behind when he left for Team Liquid.

2 - No Team Secret or Team Liquid
Team Liquid and Team Secret both missed out on invitations to the Major, and both teams were knocked out of the European Qualifiers by Greek up-and-comers Ad Finem. This means there will be no Puppey, no MATUMBAMAN, no MP and no Miracle at the Boston Major tournament — at least not as competitors.

3 - The Rise of Team NP
Team NP — formed in September this year by Jacky "EternaLEnVy" Mao — is looking good heading into the Boston Major. While they've been dropping games against teams like OG and Wings, they're showing great form and will no doubt place highly as they continue to gel together. They were dominant against CompLexity Gaming in the American Qualifiers for the tournament, and they're a team to watch closely for the future.

4 - Wings and Virtus.Pro Are Terrifying
Wings Gaming won The International 2016 and have barely slowed down since. The Chinese champions dropped games to perpetual rivals Evil Geniuses at The Summit 6, but they've got momentum on their side and they will be hard to stop. Then again, if anyone can stop them, it's Virtus.Pro. The Russian team had an exceedingly rough year which lead to their failure to even qualify for The International 2016, but an organisational rejuvenation has them moving at full tilt. They knocked Wings into the Losers Bracket at The Summit 6 before winning the whole thing, smashing OG in the process. If you can't bring yourself to back Wings because of The International curse, VP are hot on their heels.

5 - 6.88 Has Shaken Up The Meta
A lot of little changes to the heroes with the highest winrates, like Outworld Devourer and Batrider, should make the picked hero pool more diverse heading into Boston. The International had an extremely varied use rate, and it looks like Boston will follow suit. One massive change is a nerf to Infused Raindrop which might make magic damage heroes more viable — Lina being viable again would be extremely welcome.

We'll be covering the Boston Major here on AusGamers, and we'll be watching it closely to see how it all shapes up. Be sure to come back tomorrow, we've got some great stuff lined up.


Wednesday, 30th November 2016
From Warcraft III to Heroes of the Storm - Talking Art and Blizzard's Long History with Samwise Didier [KostaAndreadis- 05:56pm] From: AusGamers News [ 0 Comments ]
At BlizzCon this year we had the chance to sit down with Blizzard's Senior Art Director Samwise Didier, who currently heads up the art team working on Heroes of the Storm. For those that are familiar with the name, you might know Samwise as one the key artists at Blizzard who shaped the look and feel of its many franchises since its days as a developer of Super Nintendo games. And then when his work on Warcraft III would go on to shape the look and feel of an entirely new genre, the MOBA, just about everyone would become familiar with that 'Blizzard-look'.

Heroes of the Storm, the developer's take on the MOBA genre, not only continues this work but also serves as a single game that celebrates each of the company's franchise. You could even call it BlizzCon: The Game, where heroes from Warcraft, StarCraft, Diablo, and Overwatch battle it out in bright and colourful arenas.

Naturally, wrangling all the different heroes from properties like Diablo, Warcraft, Overwatch, and making them play nice together is no easy feat. And heading up the task of making sure that each hero looks like they belong in the same game is Blizzard’s Senior Art Director, Samwise Didier. A name that is no doubt familiar to many Blizzard fans, Samwise joined the company in 1991, responding to an ad in a local paper looking for artists to create art for videogames. At the time, he was working as the head usher at a local movie theatre, and without any professional experience or a portfolio he simply took art that was hanging on his wall at home, and made the trek to the small development studio that was then known as Silicon & Synapse – later renamed, Blizzard Entertainment.

The first game that he would work on for the still relatively small developer was a game called Lost Vikings for the Super Nintendo. “Back when we first started it was twenty little Lost Vikings as it was based on Lemmings, an old PC game from the time,” Samwise tells me. “And over the course of the development, which was probably a few months, it went from 20 to 10 to 5 to 3 Vikings.” Fast forward over twenty years, and Blizzard announce the latest hero added to the Heroes of the Storm line-up, the very same Lost Vikings from the Super Nintendo. “I can’t tell you how cool it was when we introduced Lost Vikings as our newest Hero. Here was Heroes of the Storm, our newest game, featuring the oldest characters that I worked on.” Samwise recalls, “It was cool to see that these little Viking guys could manage to make their way from 1991 all the way to today. The oldest art that I worked on was now becoming the newest art that I was working on.”


From Warcraft III to Heroes of the Storm - Talking Art and Blizzard's Long History with Samwise Didier


Titanfall 2 Getting a Free Multiplayer Weekend, Starting Friday [KostaAndreadis- 03:20pm] From: AusGamers News [ 0 Comments ]
Which, as per the rules passed down from generation to generation in relation to the calendar week, Friday is indeed the beginning of the weekend. Which means the recently released Titanfall 2 will be free to play for a few days, before the first DLC pack Angel City’s Most Wanted is released next week. As per the trend with a number of high-profile released this year, Titanfall 2 hasn't exactly set any new sales records, but by all accounts it's an excellent shooter. And one that you should probably check out.

And as it's a trial of the full multiplayer offering, you might want to set aside some time this weekend. And if you're a member of either EA or Origin Access, you can start playing tomorrow.

Crop This - Stardew Valley Coming to Xbox One and PS4 in December [KostaAndreadis- 03:09pm] From: AusGamers News [ 0 Comments ]
Stardew Valley, the game that mixes up all the best bits from Harvest Moon, Animal Crossing, and The Legend of Zelda, has become one of the year's biggest sleeper hits when it launched earlier this year on PC. Just about anyone who's played it immediately becomes obsessed with growing crops, exploring strange lands, and then deciding if now's the best time to get a divorce so they can marry the new girl in town. In fact they'll tell you that it's a lot more than that, and that you've got to play it. Which we'll probably do, when it launches December 14 on Xbox One and PS4.

One thing's for certain, it nails the look and feel of classic 16-bit gaming.



Final Fantasy XV Out Now! So Let's Watch One More Crazy Trailer. [KostaAndreadis- 02:59pm] From: AusGamers News [ 0 Comments ]
After nearly a decade in development the wait is finally over, Final Fantasy XV is finally out for PlayStation 4 and Xbox One! And by all accounts it's pretty good, if a little all over the place. And so with the game now out in the wild that means we probably won't be getting anymore confusing trailers to watch, or high resolution images of characters with hair styles lifted from Vidal Sassoon Presents: 3450, A Year in Hair - Hairstyles For Today's Gender-less Cyber Person.

But hey, all good things must come to an end. So here's one more trailer, called Ride Together. And yes, it features a hip hop beat. And rhymes. And spectral jubblies.



LEGO Worlds to Leave Early Access for a Full Console and Steam Release in 2017 [KostaAndreadis- 02:47pm] From: AusGamers News [ 0 Comments ]
February 21 to be exact, and the long in the works LEGO meets Minecraft open-world builder finally gets a release date. Developed by TT Games, makers of what feels like at least a few thousand or so licensed LEGO titles, LEGO Worlds aims to be one of the more ambitious efforts from the studio as it provides an open-world where players can meet up and build just about anything they can think of -- with LEGO. So yeah, LEGO meets Minecraft.

As for whether or not LEGO Worlds will reach anywhere near the same levels of popularity as Minecraft is anyone's guess, but we're fairly certain that this would be a far cheaper option than actually going to the store to buy a LEGO set. Because for the price of a videogame, you'll probably only end up with a LEGO canoe and maybe a few LEGO pot plants.

In LEGO® Worlds, players uncover hidden treasures in environments that range from fun to the fantastical, where worlds come to life with a dizzying variety of vehicles and creatures – from cowboys riding giraffes to vampires scaring Yetis, to steamrollers, racing cars and colossal digging machines. Gamers can embark on a quest to become a Master Builder by helping other LEGO® characters along the way – find a sword for a king, protect a farmer from a zombie invasion, or build a home for a caveman. Environments and creations are brought to life in any way fans can imagine, either by building brick by brick, placing down enormous prebuilt LEGO® structures, or by using wondrous tools that let you paint and shape the landscape. LEGO® Worlds’ online multiplayer functionality allows players to explore each other’s worlds together, create together, and engage in cooperative and competitive play experiences that players can build themselves.


Sounds like fun®!



Watch Dogs 2 Arrives on Windows PC Today, Alongside Our Full Review [Steve Farrelly- 12:48pm] From: AusGamers News [ 0 Comments ]
While the game released on other platforms on November 15, we've held off sharing our review because the game initially shipped with none of that "seamless multiplayer" that Ubisoft had been promising all year. Thankfully, after plenty of development grinding, the multiplayer was patched and updated late last week, giving us the opportunity to have a crack at it, finish our review and to post it right here for you. Also, Ubisoft announced today that Watch Dogs 2 is now available for Windows PC with a number of PC-specific improvements.

WATCH_DOGS 2 features a wide array of PC-specific improvements in order to provide players with the best and most immersive experience possible, whatever the hardware is, including full 4K support with Ultra Textures and Extra Details options. The game also features uncapped FPS, along with a host of other features and options such as multi-monitor support with advanced setting, multiple save files support and a fully mouse-centric UI. For further information about the full PC specific features and improvements, please visit: http://blog.ubi.com/watch-dogs-2-pc-specs-system-requirements-revealed/

The PC system requirements for WATCH_DOGS 2 are:
  • Supported OS – (64-bit versions only): Windows 7 SP1, Windows 8.1, Windows 10
  • Hard Disk Space: 50 GB
  • Peripherals: Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, DualShock 4 Controller
  • Multiplayer: 256 Kbps or faster broadband connection

    Minimum Specs
  • Processor: Intel Core i5-2400S @ 2.5 GHz / AMD FX 6120 @ 3.5 GHz
  • RAM: 6GB
  • Video Card: NVidia GeForce GTX 660 (2GB) / AMD Radeon HD 7870 (2GB) or better

    Recommended Specs
  • Processor: Intel Core i5-3470 @ 3.2 GHz / AMD FX 8120 @ 3.9 GHz
  • RAM: 8GB
  • Video Card: NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
As mentioned in the OP, we held off on our complete review until we could get a solid look at the multiplayer, which we had played in better environments earlier in the year, but thankfully Ubisoft's post-release diligence looks to have paid off, we've had nothing but solid experiences in the multiplayer space. Here's a snippet from our review:
What’s even more amazing though, is how subtly the game drags you into the world of the justice-seeking hacker movement. What you do is fun, for the most part -- muckraking at its best -- but the social and cultural component to the game’s core division is beyond poignant. It’s here, now, and it holds no hostages in its presentation of the larger picture. This is a videogame with a voice, and while so much of it is built around the idea of player-engagement, it does so with a conscience not many other games are capable of pulling off, let alone trying. And the most on-point component of this is in Ubisoft’s choice for the player lead -- Marcus is someone we can all relate to, race aside, but he’s also someone only minorities can relate to on an entirely different plane. He’s as multilayered a hero as we’ve ever seen in our space, and his plight is one we can all latch on to, even if we’ve never experienced it because we’ve seen it unfold in real-time over the past several socially connected years. And in the wake of the world as it’s shaping ahead of 2017, he’s arguably one of the most important characters we might control against “The Man”, ever.

It might be fiction, but sometimes truth is stranger than.
Click here for our full Watch Dogs 2 review.



Tuesday, 29th November 2016
Forza Horizon 3's Aussie Journey Continues with a Trip to Blizzard Mountain [KostaAndreadis- 03:47pm] From: AusGamers News [ 2 Comments ]
It's feels strange to say this, mainly because it's a racing game, but Forza Horizon 3 has turned out to be one of the year's best games, regardless of genre. Naturally, being set in a fantastical version of Australia kind of makes us love it just that little more, but the mix of freedom, great tracks, and wonderful locations, are hard to ignore. And now the game is set to receive it's first expansion, called Blizzard Mountain.

And will feature "snow, ice, extreme elevations and blizzards". So yeah, quite the departure from driving around the Outback and Yarra Valley. No word yet on which real world location(s) Blizzard Mountain will attempt to emulate, or even how it will connect the current in-game map.

The expansion is set to be released December 13, and will also come packed with eight new vehicles -- including the 2016 Ford GYMKHANA 9 Focus RS RX.

Mass Effect Andromeda will See the Return of Mass Effect Multiplayer [KostaAndreadis- 03:37pm] From: AusGamers News [ 0 Comments ]
The fact that Mass Effect 3's multiplayer component wasn't the game's most controversial speaks to the overall sense of disappointment that many had with how the story ended. In terms of how it played the multiplayer was a lot of fun, with the only real downside being that the game kind of forced you to keep playing it alongside the single-player campaign. With the next game in the series set for release next year, EA and BioWare are bringing back the multiplayer. But with some notable changes.

Perhaps the one thing that would concern most would be whether or not the multiplayer is tied to the single-player story. And although the answer is yes, Mass Effect Andromeda lead designer Ian Frazier notes that forcing players into multiplayer is the wrong way to go about it. "If you feel cheated, we’ve done something wrong." How it will work exactly is still a mystery but the setup will be something along the lines of the War Table in Dragon Age: Inquisition where you can send off teams to tackle missions. In Andromeda the choice will be to do the same, but with the added ability to jump in an do it yourself. Which in turn means a system where rewards earned in multiplayer will find their way into the single-player campaign.

In terms of how it'll work, the multiplayer in Mass Effect Andromeda is based on Mass Effect 3's but with more focus on player movement thanks to the introduction of a jet pack and more open environments.

For more information on Mass Effect Andromeda's multiplayer head on over to Game Informer.



Resident Evil 7's Collector's Edition Comes Packed with a Creepy Architectural Model [KostaAndreadis- 03:18pm] From: AusGamers News [ 0 Comments ]
And is exclusive to EB Games. Also packed is a USB finger drive, that's actually a plastic finger. Plus, a 20th anniversary Resident Evil art book. But really, the replica model of the Baker Family Mansion is what you want. And it does look pretty awesome. Resident Evil 7 biohazard (which is what they're calling it) is due for release in January, making it the first high profile release for 2017.


Included in the Resident Evil 7 biohazard Collector’s Edition:
  • Highly detailed 7” tall replica of the Baker Family Mansion
  • 20th Anniversary Resident Evil Artbook
  • Dummy Finger 16GB USB Drive
  • 5 Lithographs featuring art from Resident Evil 7 biohazard
  • Resident Evil 7 biohazard Limited Edition:
  • Resident Evil 7 biohazard game (PS4 or Xbox One)
  • Resident Evil 4 Remastered (Download Voucher)
  • Lenticular sleeve
  • Survival Pack 1: DLC – which includes Shotgun, Handgun, recovery, Burner, and Chem Fluid Sets.
  • Survival Pack 2: DLC – which includes several useful consumable items, a mysterious lucky coin and an instant unlock of the challenging ‘Madhouse’ difficulty setting
  • Premium Packaging




Rumour Watch 2016 - Capcom Working on Marvel vs. Capcom 4 [KostaAndreadis- 03:05pm] From: AusGamers News [ 0 Comments ]
And it's currently slated for a console release next year. Plus, an announcement is expected this weekend at Sony’s PlayStation Experience event in California. Well, that's according to sources close to Polygon. The last game in the series, Marvel vs. Capcom 3: Fate of Two Worlds, was released on PS3 and Xbox 360 way back in 2011. And coincidentally, also came after the release of a highly successful Street Fighter, Street Fighter 4.

And so with the Street Fighter 5 Capcom Cup tournament being held at the same time, an announcement of a new Marvel vs. Capcom makes sense. Naturally, both Marvel and Capcom haven't responded to the rumours. And then there's the fact that Capcom's license with Marvel expired in 2013, with the team behind the last game denying the existence of a fourth game not that long ago.

But hey, as the announcement is expected this weekend, we don't have long to find out if the rumours be true.

Ubisoft Bringing Cross-Platform Play to its VR Lineup [KostaAndreadis- 02:53pm] From: AusGamers News [ 0 Comments ]
In a surprising and very awesome bit of news today, Ubisoft has announced it's plans to bring cross-platform support to its VR titles -- starting with Eagle Flight. Which means players on PSVR, Oculus Rift, and HTC Vive can team up or play against each other as of an update coming to the game tomorrow. But, it doesn't stop there as Ubisoft are looking to bringing this support to all of its upcoming multiplayer VR offerings.

Including the rather impressive sounding Star Trek: Bridge Crew and Werewolves Within.
"Making our VR titles cross-platform has been a goal of ours from the start and we’re happy to announce that Eagle Flight, Werewolves Within, and Star Trek: Bridge Crew will be playable cross-platform on PSVR, Oculus Rift, and HTC Vive," said David Votypka, senior creative director at Red Storm. "Our games feature a strong multiplayer experiences, so letting friends play together regardless of which headset they own will enhance the social nature of our games and let them be played the way we envisioned."


With the current fragmentation of VR titles and software related to the various headsets and hardware configurations available, it's great to see that there's an effort to level the playing field. Of course different control methods across the different VR platforms might make this sort of thing difficult for some titles.


Eagle Flight is currently available on PSVR and Oculus Rift, with a HTC Vive release happening December 20. Werewolves Within has a release date of December 6 and Star Trek: Bridge Crew is slated for release March 2017.

Demo for Playdead's Inside Now Available on Steam [KostaAndreadis- 02:39pm] From: AusGamers News [ 0 Comments ]
Although it was well received critically, even those who were not completely taken aback with it's minimal aesthetic still found a lot to like in Playdead's long in the works follow-up to Limbo -- Inside. From wonderfully crafted puzzles, to the striking visuals, Inside quickly became one the 'it' indie titles of 2016. And now you can check out a portion of it for yourself with a free demo now available on Steam.

And if you like what you see the full game is currently 25% off too, which is nice.




Monday, 28th November 2016
No Man's Sky 'Foundation Update' Brings Base Building, Farming, and Survival Mode [KostaAndreadis- 02:21pm] From: AusGamers News [ 13 Comments ]
After a couple of months of radio silence from No Man's Sky developer Hello Games the studio has taken to answering the lingering question of where the game is headed with the introduction of a new, and free, Foundation Update. Alongside numerous fixes and tweaks the update promises to be the first of many. And paves the way with things like base building, the ability to grow plants and resources indoors, managing a freighter, whilst also introducing a new Survival Mode.

The following video gives a pretty good primer on what's included in the update.



First up is the introduction of three new game modes.
  • Normal mode is the original chilled exploration experience
  • Creative mode allows players to explore the universe without limits, and build a huge base
  • Survival mode really changes the game, creating a much more challenging endurance experience


  • But perhaps the most interesting addition is the new Base Building.
  • Claim your home planet by finding an uninhabited base and creating your own, fully bespoke outpost.
  • Construct your homestead for shelter, using modular structures and decorations, replicated from resources gathered while exploring
  • Recruit alien lifeforms to help research new technology. Farming, engineer, weapons and science specialists are hirable from Space Stations
  • Use Terminus Teleporters in Space Stations to teleport to and from your base at will
  • Expand your base with storage containers to stockpile precious resources and rare products
  • Find an even more beautiful location and you can simply dismantle your previous homestead to refund all of the spent resources


  • Naturally, planetary bases are cool and all but what would a space game be without your own large bulky freighter.
  • Purchase huge interstellar Freighters at great expense, and then summon them from anywhere in the galaxy
  • Resources can be teleported to your Freighter while on-planet, ideal for stockpiling goods for trading
  • Customise the inside of your Freighter within the Base Building section
  • Create extended cargo holds to expand your vessel’s capacity, and grow crops of rare resources on board
  • Transport your Freighter and its cargo to different, more economically favourable systems to maximise your earnings
  • Use the new recruitment system to crew your Freighter with Engineer, Farmer, Weapons and Science specialists to help research new technologies


  • And then there's the whole farming aspect and other additions. Including changes to the UI and some new graphical features like motion blur and Temporal Anti Aliasing. Be sure to head on over to the Foundation Update page for more details and the full patch notes.

    This release also comes alongside a letter from Hello Games that states,
    The discussion around No Man’s Sky since release has been intense and dramatic. We have been quiet, but we are listening and focusing on improving the game that our team loves and feels so passionately about.

    Positive or negative feedback, you have been heard and that will truly help to make this a better game for everyone.

    This update will be the first small step in a longer journey. We hope you can join us.



    Friday, 25th November 2016
    Zinc Time - Don Bradman Cricket 17 Out Next Month on Console [KostaAndreadis- 04:05pm] From: AusGamers News [ 0 Comments ]
    Home Entertainment Suppliers and Big Ant Studios have announced that Don Bradman Cricket 17 will be getting a retail and digital release December 22 on Xbox One and PS4. Just in time for the Boxing Day Test. The development team behind Don Bradman Cricket has advised us that this year's outing sees a number of improvements from the career mode to batting, bowling, and yes, fielding.

    “We have built completely new batting, bowling and fielding mechanics based on player feedback,” Big Ant Studios CEO, Ross Symons said. “With Don Bradman 17 releasing right in the heart of the Aussie cricket season, we’re looking forward to players recreating the classic moments of the summer of cricket in their homes.”

    “We were overwhelmed by the success of our first run at Don Bradman Cricket,” Symons added. “To this day players from around the world play it daily, whether they are simulating their favourite test team matchups, or playing games with as little as one over each side. We think they’re going to love the enhanced career mode, refined on-field mechanics, and enhanced visuals and animation. After all, many of the changes came as a direct result of feedback from our most dedicated fans.”




    A PC version is expected in January.

    For Overwatch, It's Beginning to Feel a Lot Like Christmas [KostaAndreadis- 03:44pm] From: AusGamers News [ 3 Comments ]
    Since the recent Halloween Terror event a lot of people have been speculating that a similarly-themed Christmas event was in the works for Overwatch. Because, it's Christmas! Well, thanks to some data miners, it looks like Christmas is going to come early as audio files relating to an Overwatch Christmas event of some sort have been uncovered. Including, a rather beautiful bit of holiday theme music.

    Swoon.



    We could listen to that all day, especially come December 25.

    Also, character dialogue snippets have been found. You can find those over at Reddit. But as of yet there's no word on what the event will entail, but odds are on at least a few holiday-themed skins plus a special Arcade Mode.


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