No DoS attacks or flooding will be tolerated. If you are caught, you will be asked to leave the venue.
You must be at the hall by 10am Saturday if you are competing in the finals.
If you aren't there and accounted for, you will forfeit your place.
If you owe QGL money, you will not be allowed to take part in the finals until you have payed what you owe.
You are expected to wear your player pass at all times. If an admin requests to see your pass, you must be
prepared to show it.
You will not be allowed entry without a player pass.
If you bring your own server, it must sit in the admin area. You will not be allowed to plug it in at your table.
You must sit at your designated tables. Table diagrams will be provided on the day.
No speakers will be allowed. We will be running a no speaker policy at the finals. If you simply cannot get hold of
a pair of headphones(by either borrowing a pair or buying a pair), then please Email us.
QGL Finals 2000 - Gameplay Rule List
All official games will be played on the provided servers. Players can NOT play on their own servers.
Any form of cheating is an instant disqualification. Cheating includes the following:
Spectator Cheating. If another player enters the server and follows the other team/player for you,
you will be disqualified. This includes Ghosting in CounterStrike.
Cheaty Paks. This includes custom crosshairs, custom player models, custom HUDS, custom sprites, etc.
Anything that doesn't come with the default installs of the games is considered a cheat.
Any auto-aim bots will not be allowed.
Asus Drivers. These drivers allow a user to see through walls in games. They will not be allowed at the finals.
Teams cannot have any new players play for them in the final games. This means if a player didn't play for
that team for at least one game during the regular rounds, they cannot play for that team in the finals.
If your computer locks up, the game will not be restarted. The server will only be restarted if there is a power
failure, a network failure, or a server failure.